Anakis Grace, Female Tiefling [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She is bristling with hidden weapons, mostly tridents and sickles. Her red hair is kept up in a ponytail inside a Stetson hat. She has several tiny aquamarine earrings on each ear.
Personality: She has always had a great fascination with Gnomish culture. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born to a criminal king-pin and mafia family As a young adult she joined a group advocating for an improvement in Tiefling conditions. After months of barely getting by, Anakis managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable. Flaws: Racist. Bonds: Criminal record, Rich. Occupation: Fisher
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Golden yellow topaz (200 gp). Bloodstone (50 gp). Tourmaline (90 gp). Blue quartz (15 gp).
Riardon Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a worn and beaten armor. His hair is cut close to his head. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: A skeptical and narcissistic man, Riardon's first love is himself. His second love is also himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the north his family was never financially stable. When Riardon reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Philantrophist. Bonds: Poor, Military. Occupation: Mason
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: Hematite (4 gp). Azurite (4 gp). 1 Good lock.
Ilde Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses in brown turtlenecks beneath a blue coat with green slacks. She has styled her black hair well, parting it to the right. Her fierce gray eyes like to dwell on things.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ilde is combative with any and all who dare try her patience in the slightest.
History: She was born in a small plains village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Someone believes her a fraud; and her relatives are trying to arrange a marriage
Ideals: Justice. Bonds: Nature, Enemies, Family. Occupation: Weaver
Voice: pre-pubescent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 88 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 20 (+5) | 11 (+0) | 19 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 1800 gp. Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vondal Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His long auburn hair reaches down to his waist. His eyes are violet and he is always smoking a pipe.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with a lost civilization.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and he has money and likes to spend it
Ideals: Fighting, Passionate, Logical. Bonds: Rich, Adventurer. Occupation: Merchant
Voice: Spits words with contempt
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Orc, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Hematite (9 gp). Red spinel (90 gp). 3 Thunderstones.
Enialis Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan collared shirt and red pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He sports a flattop hair cut. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He will rave to anyone who will listen. He has a habit of throwing himself into exceedingly dangerous situations.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To settle down with his crush; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane, Impulsive, Ugly. Bonds: Has a crush. Occupation: Barrister
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 2 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 4 (-3) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Ignan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
Mary Read, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman dresses in collared shirts and wears a proper scarf over her head and is in decent physical shape. Her hair is always cut to a buzz. Her hazel eyes are slightly larger than normal.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born on a small isolated farm. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She got away from her former life and has fallen to alcoholism.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and expand her business
Flaws: Antagonistic, Addict, Greedy. Bonds: Job, Nature. Occupation: Fortune-teller
Voice: Soft and melodious
Attributes [hide]
Medium (4'10") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 94 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +3
Possessions: Obsidian (7 gp). Amber (160 gp). Zircon (30 gp). Rhodochrosite (7 gp). Jasper (30 gp). Jasper (30 gp).
Millicent Winthrop, Female Human [Permalink]
Personal [hide]
Description: This southern woman is dressed in a clean brown cloak covering her clean studded leather. Her clothes are grease stained in places. Her silver hair is long and unkept. She wears round tiny glasses practically rammed into her face.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born in the south, but her parents moved at a very young age to the west. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the south, certain she would find work there.
Motivation: Wishes to resurrect an old love; and wishes to resurrect an old love
Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Immigrant, In love. Occupation: Priest
Voice: Eastern European accent
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 150 gp.
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