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NPC Generator

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Advanced [show]


Carlin Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a blue coat over a green low-cut shirt, and a small hat upon her head. She wears her silver hair up. Her gray eyes are slightly larger than normal.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her job bores her to no end. She has decided to make it more interesting.

History: She was born to a criminal king-pin and mafia family She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Meet up once more with her childhood friend.

Flaws: Ugly, Emotional. Bonds: Adventurer, Criminal record, Religious. Occupation: Shepherd

Voice: Slurs words

Attributes [hide]

Carlin Boondiggles, Female Gnome Wizard 11
Small (3'0") Gnome, True Neutral (CR 11)
Armor Class 12
Hit Points 80 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 19 (+4)17 (+3) 12 (+1)15 (+2)
Skills Perception +5, Performance +6
Senses Passive Perception 16
Languages Common, Gnome, Druidic, Aquan, Undercommon
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443210

Possessions: 190 pp. Large well-done wool tapestry (100 gp). A delicate silver chain set with a tourmaline (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Large well-done wool tapestry (100 gp). Silver chalice with lapis lazuli gems (150 gp). A silver and pearl hairclip (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is generally well dressed albeit a few years behind the times. She wears a colorful flower in her red fur. She has copper eyes.

Personality: A skeptical and narcissistic woman, Tricking's first love is herself. Her second love is also herself. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Justice, Gifted. Bonds: Attractive, Rich. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Tricking Wing, Female Tabaxi Commoner 1
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 6 (-2)10 (+0) 14 (+2)14 (+2)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Naivara Van Es, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and is wearing a tight violet one piece outfit complete with pants, hood, and a cape. She has moderate length white hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She also has developed a complete distrust of the Ploughman profession.

History: Naivara was born the youngest of three triplets. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: A strong sense of loyalty to Elven people; and to end her boredom

Flaws: Ugly, Racist, Mundane. Bonds: Job, Family. Occupation: Mortician

Voice: Relaxed voice

Attributes [hide]

Naivara Van Es, Female Half-Elf Aristocrat 3
Medium (5'4") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Osco Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears very tight pants and wife beaters, though occasionally he sports a red coat. He has styled his chestnut hair well, parting it to the right. His eyes are amber and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Osco was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. There was a wharf not far from home where he often wandered off to fish. Due to his spouse's obsession with being a Cartwright they were divorced and he won custody of their daughter. He worked as a Assassin, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter

Ideals: Passionate. Bonds: Family, Poor, Nature. Occupation: Assassin

Voice: Shortens vowels

Attributes [hide]

Osco Tosscobble, Male Halfling Expert 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 37 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)6 (-2) 9 (-1)7 (-2)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tawna High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a card on it. Her silver hair is lengthy. Her eyes are amber and beady.

Personality: Tawna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She now spends her time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's attracted to the pc

Ideals: Fighting, Extrovert, Philantrophist. Flaws: Ugly, Disease. Occupation: Bounty Hunter

Voice: Speaks with a cold

Attributes [hide]

Tawna High-hill, Female Halfling Warrior 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 57 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Terran, Undercommon
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. Red garnet (120 gp). Rock crystal (80 gp). Red spinel (120 gp). Deep green spinel (120 gp). 1 Minor magic item.


Social Check DCs


Vonana Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear brown tank tops with black skirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a small hat to cover her moderate length silver hair. Her eyes are blue and catlike.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Vonana was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Doctor. By chance she met her sister recently and the two have been together since.

Motivation: To clean up the streets; and to protect her home

Bonds: Attractive, Guardian, Family, Job. Occupation: Doctor

Voice: Whispers

Attributes [hide]

Vonana Dankil, Female Dwarf Barbarian 6
Medium (4'3") Dwarf, True Neutral (CR 6)
Armor Class 8
Hit Points 58 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 16 (+3)13 (+1) 15 (+2)9 (-1)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +4

Possessions: Blue sapphire (400 gp). Chalcedony (20 gp).


Social Check DCs


Geoffrey Gentry, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt, he is not a threatening figure. His hair is short and black. His eyes are violet and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Flaws: Disease. Bonds: Adventurer. Occupation: Shepherd

Voice: Posh accent

Attributes [hide]

Geoffrey Gentry, Male Human Fighter 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)10 (+0) 15 (+2)11 (+0)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 1000 cp. Iolite (60 gp).


Social Check DCs

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