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NPC Generator

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Advanced [show]


Shax Art, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. Her purple hair is singed and shortened. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Shax speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a font of random trivia from the lore and stories she has discovered

History: Born in the south to a Shepherd, Shax learned a great deal about her mother's area of expertise. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Impeccable, Logical. Flaws: Ugly, Insane. Bonds: Rich, Job. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Shax Art, Female Tiefling Ranger 6
Medium (5'10") Tiefling, Neutral Good (CR 6)
Armor Class 9
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)17 (+3) 11 (+0)12 (+1)
Skills Arcana +6, Investigation +6
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Giant
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bendoo Rutherford, Female Half-Orc [Permalink]

Personal [hide]

Description: 4'8" and lanky with angular features, she is an attractive figure. She wears an entirely white suit with black socks and a vest with buckled shoes. Her hair is chestnut and curly. This amber eyed southerner is not easily forgotten.

Personality: She dislikes all the random violence that takes place in the south. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Bendoo was born the youngest of three triplets. A few years later when the east was not economically sound they moved to her current location. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her sister

Ideals: Pacifist. Bonds: Attractive, Criminal record, Family, Immigrant. Occupation: Knight

Voice: Stutters

Attributes [hide]

Bendoo Rutherford, Female Half-Orc Sorcerer 9
Medium (4'8") Half-Orc, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 45 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)11 (+0) 11 (+0)10 (+0)
Skills Arcana +3, Performance +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Therlin Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She usually wears her grey robe and has her mace always slung over her shoulder. Her red hair is singed and shortened. Her blue eyes lackadaisically let the world flow into them.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She believes the world needs to unite to get rid of brigands once and for all.

History: Therlin hails from a village terrorized by brigands. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Days after completing her studies, news broke out that her hometown was attacked by brigands. Therlin was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: Someone believes her a fraud; and she wants revenge against brigands

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Gardener

Voice: Raspy

Attributes [hide]

Therlin Ironfist, Female Dwarf Rogue 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 700 sp. 1 Masterwork studded leather.


Social Check DCs


Cloak Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel armored body suit, with a simple yellow line shooting up and back down. Her orange fur is knotted and matted. Her green eyes are passionate and lively.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Gifted from a young age, Cloak studied abroad. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has taken up work as a Beggar and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Further expansion of business.

Ideals: Persistence, Gifted. Flaws: PTSD. Bonds: Job. Occupation: Beggar

Voice: Sounds elderly

Attributes [hide]

Cloak Peak, Female Tabaxi Ranger 8
Medium (5'7") Tabaxi, Lawful Good (CR 8)
Armor Class 10
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 11 (+0)18 (+4)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1 Minor magic item.


Social Check DCs


Torinn Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of pickaxes on his belt, each one with a ruby on the hilt. His crest is short and rusty. He has gleaming, smiling red eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Torinn was born in the south. At a young age he loved to build and create. Like his father and his brother before him, after school he went straight into learning to become a Beggar. He struck the Beggar job and began his own company from there.

Motivation: Meet up once more with his childhood friend; and wants to open a new tavern

Ideals: Fighting, Persistence. Flaws: Secretive, Fearful. Bonds: Job, Adventurer. Occupation: Beggar

Voice: Cold and demanding tone

Attributes [hide]

Torinn Tiammanthyllish, Male Dragonborn Commoner 5
Medium (6'3") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)12 (+1) 13 (+1)17 (+3)
Skills Sleight of Hand +6, Survival +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Igden Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is red, silky, and of moderate length. He has a dull look in his blue eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Actor arts, while his mother instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his music dream.

Motivation: Money/treasure.

Ideals: Philantrophist, Artistic. Flaws: Impulsive. Bonds: Rich, Attractive, Military. Occupation: Actor

Voice: Prounounces S like Z

Attributes [hide]

Igden Ironhide, Male Gnome Adept 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)17 (+3) 10 (+0)9 (-1)
Skills Arcana +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Auran, Gnoll, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 120 gp.


Social Check DCs


Geoffrey Tealeaf, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a yellow shirt with thin grey vertical stripes and white pants. His hair, while still mostly white, has prominent grey streaks. His green eyes dart from person to person.

Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Geoffrey grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg; and he wants to meet his childhood hero

Ideals: Extrovert, Fighting. Bonds: Job, Adventurer. Occupation: Mayor

Voice: Booming voice

Attributes [hide]

Geoffrey Tealeaf, Male Half-Elf Warlock 5
Medium (4'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)13 (+1) 9 (-1)18 (+4)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 40000 cp.


Social Check DCs

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