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NPC Generator

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Advanced [show]


Harvest Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her fur is gray and curly. Her skin is flawless and her green eyes scan people very quickly.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Her mother raised her in a mountain cabin. Her father took her hunting and taught her how to get in the mind of other creatures. She has built up a small fortune and can afford her own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Rich, Attractive, Job, Nature. Occupation: Scribe

Voice: Speaks through clenched teeth

Attributes [hide]

Harvest Mirror, Female Tabaxi Ranger 10
Medium (6'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 9
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)14 (+2) 9 (-1)15 (+2)
Skills History +6, Performance +6
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1200 gp. Jasper (40 gp). Black opal (1100 gp). Deep blue spinel (500 gp). Malachite (15 gp).


Social Check DCs


Sarah Home, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman is well dressed, but even with her fine clothing she looks run-down and is in decent physical shape. Her auburn hair is knotted and matted. She has a tattooed face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born to a pair of adventurers, Sarah grew up listening to her father's many stories. Her father was a mechanic, and taught her how to fix just about anything. She's since become an addict/alcoholic.

Motivation: She's repulsed by the PC; and expand her business

Ideals: Persistence. Flaws: Antagonistic, Addict. Bonds: Adventurer, Job. Occupation: Sage

Voice: Rolls R's

Attributes [hide]

Sarah Home, Female Human Expert 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Intimidation +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1 Banded mail.


Social Check DCs


Silent Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in an above average manner. His cinnamon fur is heavily combed to the right. His copper eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Painter soon after.

Motivation: Expand his business.

Flaws: Shy. Bonds: Attractive, Job, Religious, Mentor. Occupation: Painter

Voice: Thin and wheezing

Attributes [hide]

Silent Of Wine, Male Tabaxi Monk 10
Medium (5'10") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 73 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills Performance +5, Survival +4
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 20000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ombul Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear flannel. He keeps his long red hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of western immigrants he idolized his father. As a young adult he joined a group advocating for an improvement in Halfling conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Halfling people; and revenge

Flaws: Shy, Antagonistic, Racist. Bonds: Immigrant. Occupation: Armorer

Voice: Soothing and warm

Attributes [hide]

Ombul Jamjar, Male Halfling Adept 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 15 (+2)14 (+2) 12 (+1)17 (+3)
Skills Deception +6, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Ignan, Dwarven
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 1000 gp.


Social Check DCs


Fargas Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, white, dusty cloak and is in decent physical shape. He wears his black hair up. His violet unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Ideals: Extrovert. Flaws: Disease, Antagonistic. Bonds: Job, Enemies, Adventurer. Occupation: Soapmaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Fargas Smoothhands, Male Halfling Bard 5
Small (3'1") Halfling, Lawful Evil (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +2, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 500 gp.


Social Check DCs


Lone In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length yellow fur. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a minor phobia of water and hates getting wet.

History: Lone was born with his mother's beautiful face. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Further expansion of business; and he is wracked by social anxiety

Flaws: Fearful. Bonds: Family, Attractive, Nature, Job. Occupation: Mortician

Voice: Jittery and nervous

Attributes [hide]

Lone In the Wind, Male Tabaxi Commoner 6
Medium (5'11") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 12 (+1)17 (+3)
Skills Performance +6, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arara Hybrid, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears a broad hat to hide her balding. Her eyes are green.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is able to fit into much smaller and tighter spaces than normal.

History: Arara was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Brilliant and gifted she never wanted to apply herself. She now travels the world, in search of power and loot.

Motivation: Wants to have a good time and be beloved; and she has passion for adventuring and risk

Ideals: Optimist, Gifted. Bonds: Poor, Adventurer. Occupation: Bellfounder

Voice: Eastern European accent

Attributes [hide]

Arara Hybrid, Female Half-Elf Aristocrat 5
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)7 (-2) 15 (+2)11 (+0)
Skills History +1, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Hematite (13 gp). Jasper (60 gp). Lapis lazuli (13 gp).


Social Check DCs

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