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NPC Generator

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Advanced [show]


Norkruuth Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a colorful flower in his bronze crest. His eyes are red and catlike.

Personality: Calm and collected, he is a well trained Sage. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Norkruuth was raised in a hard working conservative environment. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Athletic. Bonds: Attractive, Job, Criminal record. Occupation: Sage

Voice: Deep voice with rolling R's

Attributes [hide]

Norkruuth Xephyrbahnor, Male Dragonborn Rogue 13
Medium (6'6") Dragonborn, True Neutral (CR 13)
Armor Class 12
Hit Points 52 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)14 (+2) 9 (-1)16 (+3) 15 (+2)16 (+3)
Skills Athletics +9, Performance +7
Senses Passive Perception 12
Languages Common, Ignan, Dwarven, Celestial
Attacks Melee +9 / 4d4+5, Ranged +6 / 4d4+2, Grapple +7

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Namfoodle Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has golden hair. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He never wears the same outfit twice, unless he absolutely has to.

History: Namfoodle was raised in a hard working conservative environment. He worked as a nervous Shipwright and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Namfoodle Quillsharpener, Male Gnome Warlock 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 19 (+4)17 (+3) 11 (+0)11 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Elven, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 31000 sp.


Social Check DCs


Nalral Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear brown clothing when he does not wear armor. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He is lazy and tries to find solutions quickly.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Priest, but he was a colossal failure. He has achieved small success as a Bricklayer.

Motivation: He's in love; and he has a crush on the local priest

Ideals: Athletic, Entrepeneur. Flaws: Lazy. Bonds: Guardian, Job, Has a crush. Occupation: Bricklayer

Voice: Irish accent

Attributes [hide]

Nalral Gorunn, Male Dwarf Fighter 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)9 (-1) 8 (-1)6 (-2)
Skills Investigation +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 70 gp. Rhodochrosite (11 gp).


Social Check DCs


Robbie Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her hair is silver and curly. She has blue eyes and a white hat with a grey feather.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born to loving parents in a slum to the east. She moved out north to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Robbie Wildheart, Female Halfling Barbarian 2
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 290 gp. 1 Breastplate.


Social Check DCs


Gerald Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a cross on it. He has a very tight haircut. His green eyes peer out from beneath his broad yellow hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. He has recently gotten a pet goose that steals things from people.

Motivation: He is currently in port desperately looking for someone to get him out; and a rival would like him out of the picture

Flaws: Antagonistic. Bonds: Enemies, Criminal record, Rich, Slave. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Gerald Wilmont, Male Half-Elf Commoner 5
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Golden pearl (150 gp). Violet garnet (200 gp).


Social Check DCs


Seven Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in pastel turtlenecks beneath a yellow coat with brown slacks. She is physically well-built. Her long beige fur is drawn into a two foot long braid. Her eyes are likewise blue.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Further she is a bit of a stoner and is frequently out of it.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She moved out west to avoid the crime she committed. Being a Spy kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She doesn't get along with people that don't share her tastes; and she has comitted a past crime that haunts her to this day

Ideals: Impeccable. Flaws: Addict, Antagonistic. Bonds: Job, Criminal record. Occupation: Spy

Voice: Indian accent

Attributes [hide]

Seven Wing, Female Tabaxi Warrior 8
Medium (5'3") Tabaxi, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 55 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)16 (+3) 16 (+3)15 (+2)
Skills Athletics +6, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Terran, Ignan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +6

Possessions: 200 gp. Large well-done wool tapestry (500 gp).


Social Check DCs


Sybil Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears a weathered and beat up set of banded mail beneath an oversized violet coat. She wears a colorful flower in her silver hair. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Sybil isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Gifted from a young age, Sybil studied abroad. Her arcane abilities were realized during a raid on her village. She left for the east, certain she would find work there.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Gifted. Bonds: Attractive, Immigrant. Occupation: Body Guard

Voice: Indian accent

Attributes [hide]

Sybil Iranapha, Female Half-Elf Commoner 2
Medium (5'3") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)6 (-2) 13 (+1)16 (+3)
Skills Deception +5, Nature +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 80 gp.


Social Check DCs

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