Diesa Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'3" and prefers to wear flannel. She wears her auburn hair up. She wears round tiny glasses practically rammed into her face.
Personality: She is witty, but her monotone delivery comes off as unnerving She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Sold as a small child to a necromancer, Diesa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her father and her sister before her, after school she went straight into learning to become a Knight. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Wants to open a new tavern; and she's in love
Ideals: Joker. Flaws: Antagonistic. Bonds: Mentor, Job, Has a crush. Occupation: Knight
Voice: Loud with bravado
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 220 gp.
Meriele Floshem, Female Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a well pressed and immaculate suit (or dress). Her white hair is braided into rings. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She works hard and plays hard.
History: Meriele lived on a farm with her mother, near the main road leading to a nearby town. Her mother was a mechanic, and taught her how to fix just about anything. Due to her spouse's obsession with being a Crown-heir they were divorced and she won custody of their daughter. She worked as a Shoemaker, and she later adopted a second daughter.
Motivation: Regain custody of her daughter; and an old rival family wants her found
Ideals: Persistence. Flaws: Greedy, Hedonist. Bonds: Attractive, Family. Occupation: Shoemaker
Voice: Sore throat, cough
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee.
Greethen Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'1". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His crest is rusty, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also hits on women, regardless of circumstances.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants his loneliness to end; and to settle down with his crush
Ideals: Philantrophist, Entrepeneur. Bonds: Rich, Attractive, Has a crush, Slave. Occupation: Tailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gomory Clifford, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy auburn hair. His gray eyes dart from person to person.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Gifted from a young age, Gomory studied abroad. He worked as a nervous Roofer and found it very stressful. He tends to his Roofer job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and balancing his hectic life and new roofer responsibilities is difficult
Ideals: Impeccable, Gifted. Bonds: Slave, Adventurer, Job. Occupation: Roofer
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 40 gp.
Akmen Malevolence, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. He has no hair. He is baby faced.
Personality: He is extraordinarily eccentric. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Insane, Depressed. Bonds: Poor. Occupation: Fletcher
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Tiefling, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 111 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +6
Possessions: 5000 gp. Banded agate (7 gp). Deep blue spinel (1600 gp). Citrine (20 gp). Onyx (20 gp). Pink pearl (50 gp). Smoky quartz (20 gp). Obsidian (7 gp). 1 Minor magic item.
Two Llamas Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy yellow fur. He is wearing the road beaten gear of a warrior. He has a hunchback. His fur is short and yellow. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is harsh and unforgiving.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Fighting. Flaws: Ugly, Addict, Antagonistic. Bonds: Job, Rich. Occupation: Shoemaker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 39 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1 Minor magic item.
Werydd Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with grey lining and desert motifs. She carries with her a set of bows on her belt, each one with a ruby on the hilt. She keeps her blonde hair in a flapper bob. Her eyes are green and catlike.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born in a small forest village. Werydd was born on a far southern forest where she grew up under the tutelage of her mother, an expert Cook. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To be a Weaver again.
Ideals: Fighting. Bonds: Job, Adventurer, Nature, Immigrant. Occupation: Cook
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 15 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Aquan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!