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NPC Generator

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Advanced [show]


Aline Alby, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she likes to wear ponchos typically of a light brown in addition to tight pants. She keeps her long auburn hair kept up in a rat tail. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: Aline is depressed about a lot of things. She tends to be a nihilist. She is an amazing painter.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She dropped out of school before completing her studies. Now she works as a poetry tutor during her time off.

Motivation: She is currently in port desperately looking for someone to get her out; and she feels kind of lost in life

Ideals: Gifted, Artistic, Logical. Flaws: Depressed. Bonds: Attractive, Slave. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Aline Alby, Female Human Ranger 4
Medium (4'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 8 (-1)14 (+2)
Skills Medicine +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs


Murgen Walcott, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears just a black suit. She has a very tight haircut. Her face is scarred and worn.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born in the north. She took every job she could get her hands on, but the opportunities for Half-Orcs in the north were limited. She left for the north, certain she would find work there.

Motivation: Marry her brother to traveling adventurers; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Justice. Flaws: Ugly, Greedy. Bonds: Immigrant. Occupation: Mercenary

Voice: Spits and sputters

Attributes [hide]

Murgen Walcott, Female Half-Orc Warrior 4
Medium (6'1") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)7 (-2) 14 (+2)7 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 31000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Torgga Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears dark leathers with embroidery. She wears a broad hat to cover her moderate length chestnut hair. Her eyes are gray and catlike.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Torgga is combative with any and all who dare try her patience in the slightest.

History: She was raised in a plains tribe. Torgga liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She is wracked by social anxiety; and wants to have a good time and be beloved

Ideals: Optimist, Justice. Flaws: Secretive, Fearful. Bonds: Nature. Occupation: Cook

Voice: Deep voice with rolling R's

Attributes [hide]

Torgga Deepdelver, Female Dwarf Adept 12
Medium (4'1") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 71 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)12 (+1) 13 (+1)11 (+0)
Skills Persuasion +4, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 200 pp. Jeweled electrum ring (5000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zanna Offund, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing a long, blue, dusty cloak. Her black hair is smooth and relatively long. Her brown eyes are passionate and lively.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born in the east to a Miner, Zanna learned a great deal about her father's area of expertise. She dropped out of school before completing her studies. She then took over the family business and is one of the better Miner for hire.

Motivation: She'd like to take her coworkers down a peg; and a deep hatred of orcs

Ideals: Logical. Flaws: Shy, Hedonist. Bonds: Job, Enemies. Occupation: Miner

Voice: Scratchy, weak

Attributes [hide]

Zanna Offund, Female Gnome Paladin 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 27 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 19 (+4)13 (+1) 16 (+3)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 50 gp.


Social Check DCs


Cockaby Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and he perpetually has his nunchaku ready. He has a very tight haircut. This violet eyed southerner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with a lost civilization.

History: The child of southern immigrants he idolized his father. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Weaver

Voice: Dark and ominous

Attributes [hide]

Cockaby Gobblefirn, Male Gnome Commoner 8
Small (3'2") Gnome, Lawful Good (CR 8)
Armor Class 13
Hit Points 38 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)8 (-1) 9 (-1)18 (+4)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Three Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'10". She prefers to wear brown clothing when she does not wear armor, and her gloved hand is found clutching a shortbow. Her beige fur is matted, messy, and big. Her otherwise smooth face is marked with small tiny scars.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Born in a small village she learned the ways of the warrior from her mother. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She then took over the family business and is one of the better Shipwright for hire.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted, Fighting. Flaws: Ugly, Insane. Bonds: Criminal record, Job. Occupation: Shipwright

Voice: Spanish accent

Attributes [hide]

Three Of Spirit, Female Tabaxi Paladin 6
Medium (4'10") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 26 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 5 (-3)10 (+0) 14 (+2)13 (+1)
Skills Performance +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ur-Edin Hayley, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a black deerstalker hat and black clothes, he is not a threatening figure. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was raised in a white middle class family as the only child. Ur-Edin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ur-Edin decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ur-Edin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Impeccable, Fighting. Flaws: Insane, Mundane. Bonds: Criminal record. Occupation: Architect

Voice: Smooth and feminine

Attributes [hide]

Ur-Edin Hayley, Male Half-Orc Warrior 7
Medium (5'7") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 38 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)17 (+3) 13 (+1)6 (-2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Sylvan, Gnome, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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