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NPC Generator

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Advanced [show]


Ozyman Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair, when down, is lengthy. He has brown eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Ozyman studied abroad. After coming to the age of reason, Ozyman took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Sailor.

Motivation: He is content; and expand his business

Ideals: Gifted. Flaws: Selfish, Mundane. Bonds: Religious, Job. Occupation: Sailor

Voice: Low range voice

Attributes [hide]

Ozyman Fastfoot, Male Halfling Rogue 13
Small (3'4") Halfling, True Neutral (CR 13)
Armor Class 10
Hit Points 93 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 18 (+4)15 (+2) 14 (+2)17 (+3)
Skills Insight +6, Medicine +6
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Draconic
Attacks Melee +2 / 4d4-2, Ranged +3 / 4d4-1, Grapple -1

Possessions: 100 pp. Obsidian (4 gp). Star ruby (900 gp). Pink diamond (4000 gp). Star rose quartz (40 gp). Rich purple corundum (900 gp). Hematite (4 gp). Violet garnet (1600 gp). Red spinel (60 gp). Obsidian (4 gp). Eye agate (4 gp).


Social Check DCs


Olrok Cotton, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is knotted and matted. He wears large thick round spectacles.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He misses his home and complains about the freezing weather, even in summer.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Passionate. Flaws: Disease, Insomniac. Bonds: Adventurer, Immigrant. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Olrok Cotton, Male Half-Orc Paladin 7
Medium (5'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 8
Hit Points 23 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 5 (-3)9 (-1) 16 (+3)10 (+0)
Skills Athletics +5, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: Just what you see.


Social Check DCs


Efferil Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'7", this man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His head has been shaved. He has a tattooed face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Efferil was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Efferil's mother didn't care for him much, and the feeling was mutual. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Efferil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Ugly, Secretive, Antagonistic. Bonds: Adventurer, Rich. Occupation: Cook

Voice: German accent

Attributes [hide]

Efferil Koehlanna, Male Elf Druid 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)14 (+2) 12 (+1)10 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 16000 cp.


Social Check DCs


Trynnicus Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'6" and muscular, this eastern man likes to wear black tank tops with brown pants. He sports a flattop crest cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He is overprotective of those who hire his services. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Athletic, Justice. Bonds: Attractive, Guardian, Military. Occupation: Priest

Voice: Scandinavian accent

Attributes [hide]

Trynnicus Grrrmmballhyst, Male Dragonborn Cleric 9
Medium (6'6") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 47 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 13 (+1)17 (+3)
Skills Persuasion +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 800 gp.


Social Check DCs


Trym Darby, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large brown jacket. He is muscular with a powerful set of arms. He keeps his golden hair in a pixie cut. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He never swears and excessively uses polite adverbs when speaking. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Trym grew up listening to his mother's many stories. He dropped out of school before completing his studies. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he would like to get married and retire

Ideals: Optimist, Gifted, Logical. Flaws: Ugly. Bonds: Adventurer, Has a crush. Occupation: Assassin

Voice: French accent

Attributes [hide]

Trym Darby, Male Human Commoner 7
Medium (5'4") Human, Lawful Evil (CR 7)
Armor Class 12
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Athletics +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +5

Possessions: 200 gp.


Social Check DCs


Dell Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a red suit, white shirt, and brown tie. She is bristling with hidden weapons, mostly shortbows and bastard swords. She wears her chestnut hair up. She has several tiny jet earrings on each ear.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born several months after her mother was called into army service. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now spends her time doing works of charity.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Bonds: Criminal record, Rich, Job, Military. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Dell Littlefoot, Female Halfling Bard 4
Small (3'2") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)11 (+0) 11 (+0)18 (+4)
Skills Investigation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Isabella Gresham, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is tall, broad shouldered and powerfully built. Her blonde hair is styled in orderly dreadlocks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A deeply religious woman she believes everything happens for a reason. She would rather hide behind her crafts than deal with other people.

History: She was born to a criminal king-pin and mafia family A gifted student she started as a Adventurer, but she got bored and became a Scribe. She struck the Scribe job and began her own company from there.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help

Ideals: Artistic. Flaws: Shy. Bonds: Religious, Criminal record, Job. Occupation: Scribe

Voice: Boston accent

Attributes [hide]

Isabella Gresham, Female Human Rogue 1
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)11 (+0) 15 (+2)11 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp. Lapis lazuli (14 gp).


Social Check DCs

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