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NPC Generator

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Advanced [show]


Vanchu Jacobs, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has wavy auburn hair. Her eyes are brown.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is lazy, self-centered, vain, and jealous.

History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Selfish. Bonds: Poor, Criminal record, Nature. Occupation: Courier

Voice: Sounds elderly

Attributes [hide]

Vanchu Jacobs, Female Half-Orc Barbarian 7
Medium (6'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 37 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)7 (-2) 10 (+0)11 (+0)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 60000 cp. Rhodochrosite (9 gp).


Social Check DCs


Maiathah Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears professional attire. She wears her auburn hair down. She wears large thick round spectacles.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She receives visions of the future at random moments

History: A powerful necromancer made her what she is. Her first spouse was a Ploughman, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was granted martial powers by her dying sister.

Motivation: Find a way to reverse the transformation of her sister; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Attractive, Mentor, Family. Occupation: Mayor

Voice: Russian accent

Attributes [hide]

Maiathah Ethanasath, Female Elf Monk 2
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 2 (-4)10 (+0) 14 (+2)9 (-1)
Skills Nature +2, Performance +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Theobald Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple blue line shooting up and back down, and he perpetually has his warhammer ready. His black hair is cut short. He has gleaming, smiling hazel eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also hits on women, regardless of circumstances.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to get laid.

Ideals: Fighting. Flaws: Depressed. Bonds: Has a crush, Rich. Occupation: Dyer

Voice: Breathy voice

Attributes [hide]

Theobald Dalton, Male Human Rogue 11
Medium (5'11") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 48 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +6, History +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +5

Possessions: 1300 gp. Black velvet mask with numerous citrines (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Old masterpiece painting (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Liftrasa Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears just a grey suit. She has a moderate pudge and is not very fit. Her hair is cut close to her head. Her skin is flawless and her green eyes scan people very quickly.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She got into the Marshal business at a young age. She moved from fad to fad and when she turned 15 she discovered music. She's also a talented Hunter, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Marshal responsibilities is difficult; and to be a hunter again

Ideals: Optimist, Impeccable, Artistic. Bonds: Attractive, Job. Occupation: Marshal

Voice: Speaks with squeezed throat

Attributes [hide]

Liftrasa Holderhek, Female Dwarf Aristocrat 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)5 (-3) 11 (+0)8 (-1)
Skills Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 310 gp. 1 Masterwork Common Melee.


Social Check DCs


Dazzazn Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is very fat, and wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. He has wavy gold crest. He has several tiny jet earrings on each ear.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Flattery will make him almost putty in your hands.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Dazzazn was left his father's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 11 years.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Flaws: Ugly, Selfish. Bonds: Rich, Military, Job. Occupation: Actor

Voice: Squeaky

Attributes [hide]

Dazzazn Hashphronyxadyn, Male Dragonborn Cleric 10
Medium (6'3") Dragonborn, Chaotic Good (CR 10)
Armor Class 10
Hit Points 78 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)10 (+0) 12 (+1)13 (+1)
Skills Nature +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 1200 gp. Deep blue spinel (900 gp). Rock crystal (60 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp). Banded agate (15 gp). Zircon (60 gp). Silver pearl (120 gp). Blue quartz (15 gp). 1 Minor magic item.


Social Check DCs


Joser Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean white cloak covering his clean studded leather. He has styled his black hair well, parting it to the right. He has several tiny jet earrings on each ear.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Joser fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Immigrant, Rich. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Joser Sunmeadow, Male Halfling Adept 7
Small (3'1") Halfling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 50 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)16 (+3) 9 (-1)9 (-1)
Skills Nature +6, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Dwarven, Celestial
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs


Nalral Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers yellow and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of sais on his belt, each one with a jet on the hilt. His brown hair is styled in orderly dreadlocks. His ears are large.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Locksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Nalral Eversharp, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)9 (-1) 13 (+1)6 (-2)
Skills Religion +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 800 sp.


Social Check DCs

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