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Advanced [show]


Bimpnottin Nackle, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'4" and is a bit bulky. She is very muscular particularly in the legs. She very much looks the part of a Cook. She has wavy golden hair. Her face is covered beneath a completely black helmet.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Bimpnottin was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Bimpnottin abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has achieved small success as a Cook.

Motivation: She desires power and/or immortality; and balancing her hectic life and new cook responsibilities is difficult

Bonds: Job, Guardian, Adventurer, Poor. Occupation: Cook

Voice: Speaks like tongue is numb

Attributes [hide]

Bimpnottin Nackle, Female Gnome Aristocrat 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)14 (+2) 14 (+2)16 (+3)
Skills Intimidation +5, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Celestial
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Barfa Middleton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has wavy blonde hair. His eyes, though not visible through his cowl, are gray.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with vampirism at a very young age, Barfa has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic, Mundane, Disease. Occupation: Tanner

Voice: Speaks in third person

Attributes [hide]

Barfa Middleton, Male Half-Orc Sorcerer 7
Medium (5'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Pickering, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears rags and sports a simple walking cane. His golden hair, when down, is lengthy. He is baby faced.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a habit of throwing himself into exceedingly dangerous situations.

History: Manfred was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now travels the world, in search of power and loot.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Impulsive. Bonds: Poor, Adventurer. Occupation: Beggar

Voice: Excited and jittery

Attributes [hide]

Manfred Pickering, Male Human Monk 9
Medium (6'2") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 66 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +3 / 3d4+0, Grapple +0

Possessions: 900 gp. Alexandrite (400 gp). Sard (40 gp). Blue quartz (13 gp). Deep blue spinel (400 gp). Violet garnet (400 gp). Azurite (13 gp). Rhodochrosite (13 gp). Blue quartz (13 gp).


Social Check DCs


Robert Tatum, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fitting clothing which further accentuates his frame. His blonde hair is cut short. His blue eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. He pushes his goals aggressively. He is also a coward if confronted.

History: Robert was raised in a hard working conservative environment. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Priest.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult.

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Priest

Voice: Pirate accent

Attributes [hide]

Robert Tatum, Male Human Barbarian 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 62 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills History +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Abyssal, Elven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 200 gp. Banded agate (4 gp). Chrysoberyl (100 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ribbles Welber, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered halberd and tarnished kukri as well. His hair is short and blonde. His face is covered beneath a completely black helmet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Ribbles took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Philantrophist, Gifted. Bonds: Military. Occupation: Barber

Voice: French accent

Attributes [hide]

Ribbles Welber, Male Gnome Wizard 3
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)12 (+1) 11 (+0)8 (-1)
Skills Athletics +1, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1500 sp.


Social Check DCs


Althaea Meliamne, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her moppish brown hair is in a traditional bowl cut. Her violet eyes peer out from beneath her wide-brimmed tan hat.

Personality: Althaea is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Althaea was born the youngest of three triplets. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She used her abilities to trick people and travel the world for free.

Motivation: Marry her brother to traveling adventurers; and regain custody of her son

Ideals: Extrovert. Flaws: Insane. Bonds: Criminal record, Family, Rich. Occupation: Armorer

Voice: Strong lisp

Attributes [hide]

Althaea Meliamne, Female Elf Warrior 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)16 (+3) 15 (+2)12 (+1)
Skills History +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Ignan, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Mord Braxton, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His tied-back hair is brown. His eyes are violet and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the east was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A deep hatred of brigands; and someone believes him a fraud

Ideals: Fighting. Flaws: Disease. Bonds: Immigrant, Rich, Adventurer, Enemies. Occupation: Tanner

Voice: Draws out vowels

Attributes [hide]

Mord Braxton, Male Half-Orc Cleric 1
Medium (5'11") Half-Orc, Chaotic Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 13 (+1)16 (+3) 16 (+3)12 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Aquan, Giant, Infernal
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Just what you see.


Social Check DCs

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