Adelard Brent, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. His long white hair reaches down to his waist. He tend to wears goggles to shield his eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.
History: When he was but 5 years old his parents immigrated from the west. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Adelard took refuge in the large cave and found the beat up club and armor he uses now. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their daughter. He worked as a Barber, and he later adopted a second daughter.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Ideals: Athletic, Philantrophist. Bonds: Attractive, Family, Immigrant, Nature. Occupation: Barber
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 65 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 1200 gp. Black pearl (500 gp). Alexandrite (500 gp). Iolite (40 gp). Amber (40 gp). Onyx (40 gp). Rose (40 gp). Red spinel (40 gp). Rose (40 gp). Aquamarine (500 gp). Star rose quartz (40 gp).
Quick Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered longsword and tarnished halberd as well. His cinnamon fur is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He never wears the same outfit twice, unless he absolutely has to.
History: He is a Deep Scion in disguise. He moved from fad to fad and when he turned 15 he discovered music. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Fighting, Disciplined, Artistic. Flaws: Disease. Bonds: Adventurer. Occupation: Blacksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 33 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 1700 gp. Onyx (50 gp). Alexandrite (500 gp). Red garnet (110 gp).
Ozyman Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and a wedding ring on his right hand. He has red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Ozyman was left his father's suit of armor and trained in its use and care. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Flaws: Ugly, Impulsive. Bonds: Rich, In love, Military. Occupation: Sailor
Voice: Posh accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 12 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 4 (-3) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Giant
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp.
Oloric Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of death on his torso, and carries crossbows. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.
Personality: Calm and collected, he is a well trained Dilettante. He would rather hide behind his crafts than deal with other people.
History: Oloric lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He has worked as a Dilettante like his father before him.
Motivation: His relatives are trying to arrange a marriage; and to unite with his sister
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Job, Family. Occupation: Dilettante
Voice: Smooth and feminine
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 160 gp. Chrysoberyl (120 gp).
Sumnes Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 5'3". She wears rags and sports a simple walking cane, and her gloved hand is found clutching a shortspear. Her blonde hair is long and unkept. Her ears are large.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She got into the Sailor business at a young age. A gifted student she started as a Carter, but she got bored and became a Sailor. She ran away from her former home and has been making her living as a Sailor for the past few years.
Motivation: She feels threatened by others; and she is wracked by social anxiety
Ideals: Impeccable, Logical. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Sailor
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 400 gp.
Bertram Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is dressed in an above average manner. His hair is silver and curly. His eyes are hazel and he is always smoking a pipe.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Flattery will make him almost putty in your hands.
History: A powerful wizard made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he feels threatened by others
Ideals: Passionate, Optimist. Flaws: Selfish. Bonds: Attractive, Mentor. Occupation: Animal Trainer
Voice: Rolls R's
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 10)
Armor Class 13
Hit Points 68 (10d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Halfling, Ignan, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1100 gp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A delicate silver chain set with a tourmaline (80 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halander Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is knotted and matted. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is an amazing painter.
History: Halander was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and many orcs want him driven away
Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Server
Voice: Uses sign language
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 10)
Armor Class 12
Hit Points 53 (10d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1
Possessions: 2200 gp. Aquamarine (300 gp). Jasper (80 gp). Red garnet (130 gp). Golden pearl (130 gp). Amber (130 gp). Jasper (80 gp). Zircon (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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