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NPC Generator

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Advanced [show]


Bharash Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black crest is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. His druidic abilities were realized during a raid on his village. He has achieved small success as a Dyer.

Motivation: He seems to be bored by most things; and he is unsatisfied with his job

Ideals: Gifted, Philantrophist. Flaws: Ugly, Mundane. Bonds: Nature, Job. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

Bharash Linxakasendalor, Male Dragonborn Monk 1
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)9 (-1) 13 (+1)8 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Boddynock Murnig, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and lanky with angular features, he is an attractive figure. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 7 years old his parents immigrated from the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Baker

Voice: Scandinavian accent

Attributes [hide]

Boddynock Murnig, Male Gnome Aristocrat 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)10 (+0) 15 (+2)10 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Carnelian (30 gp).


Social Check DCs


Sannl Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her brown hair is kept up in a ponytail inside a deerstalker hat. She wears an eyepatch.

Personality: Stoic and calm, she prefers to meditate than take action. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a Bather, her mother struggled to pay the bills. While studying, she fell in love. They married and had a son. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer, In love. Occupation: Glassblower

Voice: Voice breaks

Attributes [hide]

Sannl Trueblood, Female Dwarf Warlock 5
Medium (4'0") Dwarf, True Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Religion +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Aasathra Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a penchant for wearing a ring with an oversized amethyst on her right hand. Her silver crest, when down, is lengthy. Her gold eyes are slightly larger than normal.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Aasathra is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Gifted from a young age, Aasathra studied abroad. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She'd like to take her coworkers down a peg; and she is greedy

Ideals: Entrepeneur, Gifted. Bonds: Rich, Job, Family. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Aasathra Mystan, Female Dragonborn Barbarian 6
Medium (6'4") Dragonborn, True Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)7 (-2) 10 (+0)15 (+2)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a yellow coat over a brown low-cut shirt, and a feathered hat upon his head. His silver hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born at the edge of vast plains. His first spouse was a Scribe, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Joker. Bonds: Attractive, Criminal record, Nature, Family. Occupation: Herbalist

Voice: Speaks with squeezed throat

Attributes [hide]

Nicholas Iranapha, Male Half-Elf Commoner 5
Medium (5'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)8 (-1) 11 (+0)15 (+2)
Skills Acrobatics +6, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +5

Possessions: 300 gp.


Social Check DCs


Gerard Remington, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a worn and beaten armor, and is pretty ugly. He sports a long brown beard, and similarly colored long hair. His hazel eyes dart from person to person.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He enjoys reading and quiet.

History: He was born in the east. Like his mother and his sister before him, after school he went straight into learning to become a Barrister. He has drifted from career to career and currently works as a Barrister.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Logical. Flaws: Ugly. Bonds: Immigrant, Job, Family. Occupation: Barrister

Voice: Uses sign language

Attributes [hide]

Gerard Remington, Male Human Expert 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 9 (-1)6 (-2)
Skills Insight +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Frug Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his chestnut hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: Prone to second guessing himself, he comes off as nervous. He invites people to come help in his community garden.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Warlock school at a young age so that he could practice his psionic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage; and he has passion for adventuring and risk

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Weaver

Voice: Indian accent

Attributes [hide]

Frug Humplebumple, Male Gnome Warlock 3
Small (3'5") Gnome, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)10 (+0) 16 (+3)12 (+1)
Skills Athletics +2, History +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 3000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). An abacus with copper, silver and gold markers (50 gp).


Social Check DCs

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