Emerald On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 6'0" and wears an entirely pastel suit with black socks and a vest with buckled shoes. Her right hand appears badly burned and disfigured. She keeps her lavender fur in a flapper bob. Her hazel eyes are slightly larger than normal.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. Further she is a bit of a stoner and is frequently out of it.
History: She was raised in a white middle class family as the only child. Her psionic abilities were realized during a raid on her village. She's since become an addict/alcoholic.
Motivation: She is content; and to end her boredom
Ideals: Artistic, Gifted. Flaws: Addict, Mundane. Occupation: Scribe
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 19 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 8 (-1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 40000 cp.
Bathin Art, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. His chestnut hair is lengthy and is close to two feet long. His silver eyes dart from person to person.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born in the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Cartwright, but doesn't like to broadcast it.
Motivation: To clean up the streets; and revenge
Flaws: Antagonistic. Bonds: Enemies, Immigrant, Job, Guardian. Occupation: Banker
Voice: Raspy
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 66 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 16 (+3) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Celestial, Infernal, Ignan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30000 cp. Smoky quartz (80 gp). Malachite (15 gp). 1 Minor magic item. 1 Minor magic item.
Ilde Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears a grey vest and prefers violet and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. Beneath her clothing is a huge mess of scar tissue. Her black hair is wavy and long. Her fierce gray eyes like to dwell on things.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ilde is combative with any and all who dare try her patience in the slightest.
History: Born in a small village she learned the ways of the warrior from her mother. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Impeccable, Justice, Fighting. Flaws: Ugly. Bonds: Slave. Occupation: Miller
Voice: Relaxed voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 1 Masterwork Common Melee.
Millicent Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sword, but if one is not available she will default to her lance, and carries lances. Her red hair is drawn into a tight pony tail with a rose scrunchie. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Millicent wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... She is a bit of a xeno-phobe, disliking non-Half-Elves.
History: Born in the south her family was never financially stable. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Millicent fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Dwarven people; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined. Flaws: Racist. Bonds: Attractive. Occupation: Mercenary
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Good (CR 12)
Armor Class 10
Hit Points 51 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 9 (-1) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 300 pp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (700 gp). Old masterpiece painting (700 gp). 1 Minor magic item.
Brakka Bentley, Female Half-Orc [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she tends to wear a large black jacket. Her hair is long and black with streaks of brown, and is pulled back with small black clips. She has gleaming, smiling blue eyes.
Personality: Brakka is depressed about a lot of things. She tends to be a nihilist. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Brakka lived on a farm with her mother, near the main road leading to a nearby town. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Flaws: Depressed, Antagonistic. Bonds: Family, Adventurer, Job. Occupation: Barber
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 6 (-2) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. Malachite (4 gp). Golden pearl (120 gp). Golden yellow topaz (1100 gp). Sard (70 gp).
Euphemia Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 2'10" has a big stupid grin on her face most of the time. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has wavy black hair. Her blue eyes have a joyful gleam in them most of the time.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She has gone from town to town working and never settling down anywhere, but has fallen for a local Banker. She hasn't told them the truth, but wants to settle down with them.
Motivation: She is currently in port desperately looking for someone to get her out; and she's attracted to the pc
Flaws: Antagonistic. Bonds: Job, Rich, Has a crush, Slave. Occupation: Bather
Voice: Mousy voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 280 gp. Golden yellow topaz (600 gp). Sardonyx (50 gp).
Patrick LaHood, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an entirely violet suit with white socks and a vest with buckled shoes. He has a small bristly mustache and wavy brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Patrick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day
Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Mercenary
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 9)
Armor Class 9
Hit Points 82 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 17 (+3) | 8 (-1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 100 pp. Golden pearl (40 gp). Amber (40 gp).
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