Ielenia Hanali, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears suspenders and blue workpants. Her shirt is red, and she wears a heavy blue leather apron most of the time and is in decent physical shape. Her blonde hair is heavily combed to the left. She has gleaming, smiling gray eyes.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her first spouse was a Junk Dealer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She's since become an addict/alcoholic.
Motivation: Wants to work out more often; and marry her brother to traveling adventurers
Ideals: Optimist, Gifted, Athletic. Flaws: Addict. Bonds: Family. Occupation: Doctor
Voice: Raspy
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Celestial, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 300 sp.
Naill Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man wears rags and sports a simple walking cane. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered east to less war torn lands. He used his abilities to travel the world and help people.
Motivation: To share knowledge with the world; and to reunite with his old friends
Ideals: Philantrophist, Logical. Flaws: Disease, PTSD. Bonds: Poor, Attractive. Occupation: Architect
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 3 Alchemist’s fire.
Ranala Daergel, Female Gnome [Permalink]
Personal [hide]
Description: A 3'0" northern woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her auburn hair is slicked back into a classic pompadour. Her hazel eyes dart from person to person.
Personality: She is overprotective of those who hire her services. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Days after completing her studies, news broke out that her hometown was attacked by drow. Ranala was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: A deep hatred of drow; and to clean up the streets
Flaws: Impulsive. Bonds: Rich, Guardian, Religious, Enemies. Occupation: Shipwright
Voice: German accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Silver pearl (120 gp). Coral (120 gp). Silver pearl (120 gp). Moss agate (15 gp). 1 Half-Plate. 1 Darkwood Buckler.
Hagren Carlton, Male Half-Orc [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. He carries with him a set of greatswords on his belt, each one with a sapphire on the hilt. He has a long silver beard with little hanging trinkets. His eyes, though not visible through his cowl, are blue.
Personality: Aggressive, abrasive, and angry, Hagren embodies much of what other species detest in the Half-Orcs. A true patriot, Hagren would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in a small village he learned the ways of the warrior from his mother. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Hagren and his spouse have recently divorced.
Motivation: Seeks redemption; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Military, Criminal record. Occupation: Adventurer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 41 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 7 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 120 pp. Jade (70 gp). Chrysoprase (30 gp). Alexandrite (300 gp).
Thorin Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has styled his chestnut hair well, parting it to the right. He wears a mask on his face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Thorin was born with his father's beautiful face. Thorin was born on a far northern plains where he grew up under the tutelage of his father, an expert Shoemaker. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Find a way to reverse the transformation of his sister.
Flaws: Shy. Bonds: Rich, Attractive, Family, Immigrant, Adventurer. Occupation: Shoemaker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 6 (-2) | 18 (+4) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +6 / 1d6+4, Ranged +0 / 1d6-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1200 sp.
Arnold Woods, Male Human [Permalink]
Personal [hide]
Description: This man wears a brown collared shirt and pastel pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He is muscular with a powerful set of arms. He has dyed his greying white hair a little too much giving a sharp white color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Arnold was born with his father's beautiful face. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Arnold and his spouse have recently divorced.
Motivation: To get a good night's sleep; and he has decided he is irredeemable
Ideals: Persistence. Flaws: Insomniac, Antagonistic. Bonds: Criminal record, Attractive. Occupation: Miller
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
Possessions: 200 gp.
Raiann Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman has the majority of her body covered in plate, and a wedding ring on her left hand. Her silver crest is matted, messy, and big. Her eyes are likewise gold. Her teeth are yellowed and unaligned.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does not trust anyone and sleeps with one eye open.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Raiann and her spouse have recently divorced.
Motivation: To get a good night's sleep.
Flaws: Ugly, Antagonistic, Insomniac. Bonds: In love. Occupation: Navigator
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 21 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: Rock crystal (50 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!