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Advanced [show]


Thava Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a green collared shirt and grey skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Beneath her clothing is a huge mess of scar tissue. She has no crest. Her red eyes dart from person to person.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is harsh and unforgiving.

History: When she was but 5 years old her parents immigrated from the north. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Thava took refuge in the old dungeon and found the beat up axe and armor she uses now. After a long history of fighting, Thava and her spouse have recently divorced.

Motivation: Expand her business; and she is currently in port desperately looking for someone to get her out

Flaws: Ugly, Antagonistic. Bonds: Slave, Immigrant, Nature. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Thava Norixius, Female Dragonborn Cleric 2
Medium (6'6") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 390 gp. Deep blue spinel (200 gp). Eye agate (12 gp).


Social Check DCs


Shifting Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel cloak and cross-gartered brown stockings. He carries with him a set of lances on his belt, each one with a sapphire on the hilt. His brown fur is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. Shifting is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Fighting, Philantrophist. Bonds: Family, Religious, Mentor. Occupation: Gardener

Voice: Irish accent

Attributes [hide]

Shifting Of Clay, Male Tabaxi Ranger 6
Medium (5'6") Tabaxi, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 8 (-1)14 (+2) 7 (-2)20 (+5)
Skills Athletics +1, Investigation +5
Senses Passive Perception 8
Languages Common, Gnoll, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Banded agate (4 gp). Banded agate (4 gp). Jasper (20 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Nurkara Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an entirely brown suit with tan socks and a vest with buckled shoes. She carries with her a set of shortspears, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her red hair is cut short with large spiked bangs in the front. Her eyes are green and beady.

Personality: Nurkara hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born in the north, but her parents moved at a very young age to the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Nurkara's homeland. Nurkara decided to take the middle way and become a bodyguard. She left for the north, certain she would find work there.

Motivation: She is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Nurkara Broodfist, Female Dwarf Warlock 7
Medium (3'11") Dwarf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 64 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)9 (-1) 11 (+0)7 (-2)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Moonstone (80 gp). Moonstone (80 gp). Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Left-Handed On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He keeps his gray fur in a flapper bob. His ears are large.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Animals are drawn to him, and he is able to talk to them.

History: He was born blind and as such lacked many opportunities for work. His martial abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Merchant again; and to protect his home

Ideals: Gifted. Flaws: Ugly, Cynical, Disease. Occupation: Actor

Voice: Can't modulate volume

Attributes [hide]

Left-Handed On the Water, Male Tabaxi Warrior 3
Medium (5'5") Tabaxi, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)13 (+1) 9 (-1)15 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bertram Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His hair is long and brown with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born the only child of a wealthy merchant. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Entrepeneur, Gifted. Flaws: Insomniac, Impulsive. Bonds: Nature. Occupation: Hunter

Voice: Raspy

Attributes [hide]

Bertram Quickstep, Male Halfling Monk 12
Small (3'1") Halfling, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 107 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)14 (+2) 6 (-2)13 (+1)
Skills Animal Handling +2, History +6
Senses Passive Perception 8
Languages Common, Halfling, Infernal, Goblin
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1000 gp. Deep green spinel (150 gp). Golden pearl (150 gp). Golden pearl (150 gp). Red-brown spinel (150 gp). Chrysoprase (70 gp). Rose (70 gp). Brown-green garnet (150 gp).


Social Check DCs


Murgen Dalton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many blue ritualistic tattoos. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is silver and curly. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to make people angry or surprised. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes her a fraud; and she feels that her past leaves her morally obligated to help

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Criminal record, Attractive, Enemies. Occupation: Architect

Voice: Nasally tone

Attributes [hide]

Murgen Dalton, Female Half-Orc Commoner 4
Medium (6'2") Half-Orc, True Neutral (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 6000 sp. Sard (50 gp). Blue star sapphire (1200 gp). 1 Minor magic item.


Social Check DCs


Nazdûg Weld, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of spears, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His long golden hair reaches down to his waist. His eyes are likewise blue.

Personality: He likes to make people angry or surprised. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Nazdûg studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural elven artifacts is his passion

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Religious. Occupation: Stylist

Voice: Tuts and clicks tongue

Attributes [hide]

Nazdûg Weld, Male Half-Orc Aristocrat 1
Medium (5'2") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 10 (+0)15 (+2)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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