Hamil Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his lance. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a dagger on it. He keeps his blonde hair in a flapper bob. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is a ruthless business man, a trait he acquired from his father.
History: Hamil was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.
Motivation: To be a Apothecary again; and further expansion of business
Ideals: Artistic, Entrepeneur. Bonds: Attractive, Job. Occupation: Engraver
Voice: German accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Red garnet (40 gp). Iolite (60 gp). Smoky quartz (60 gp).
Bernard Lindsey, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a brown vest and prefers white and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has done his best to style his black hair to look like a famous performer. He wears a mask on his face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his brother before him, after school he went straight into learning to become a Hunter. He then took over the family business and is one of the better Hunter for hire.
Motivation: His relatives are trying to arrange a marriage; and expand his business
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Poor, Family. Occupation: Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 42 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
Possessions: 1200 gp. Large well-done wool tapestry (300 gp). Old masterpiece painting (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Riardon Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His chestnut hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: Aggressive, abrasive, and angry, Riardon embodies much of what other species detest in the Elves. His job bores him to no end. He has decided to make it more interesting.
History: Sold as a small child to a necromancer, Riardon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently gotten a pet goose that steals things from people.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Mentor, Poor. Occupation: Doctor
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 50 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 300 pp. Jasper (40 gp). White opal (1600 gp). Star ruby (1600 gp). Moss agate (10 gp). Red spinel (160 gp). Chalcedony (40 gp). Bloodstone (40 gp). 1 Minor magic item. 1 Minor magic item.
Ozyman Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a red collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has dyed his greying silver hair a little too much giving a sharp silver color. His blue eyes are passionate and lively.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Ozyman was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He has had some formal writing training, and achieved minor success. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To be a Mercenary again; and further expansion of business
Ideals: Passionate, Artistic. Bonds: Poor, In love, Job. Occupation: Baker
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 8 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 24000 sp. Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Half-Plate. 1 Half-Plate.
Fragrant Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is well dressed, constantly wearing a pastel suit, blue shirt, and grey tie. She is muscular with a powerful set of arms. Her Stetson hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.
Personality: She is fixated on the number 80. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born a particularly ugly child, much to the horror of her parents. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.
Motivation: She is greedy; and she desires power and/or immortality
Flaws: Ugly, Insane, Fearful. Bonds: Adventurer, Rich. Occupation: Baker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp. 2 Thunderstones.
Raam Rage, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears an entirely green suit with grey socks and a vest with buckled shoes. His blue hair is heavily combed to the left. His silver eyes dart from person to person.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. By chance he met his sister recently and the two have been together since.
Motivation: Wants to raise his children well; and doesn't want to be a butcher and was forced into it by his family
Ideals: Persistence. Flaws: Mundane. Bonds: Attractive, Family, Religious. Occupation: Butcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 120 gp. 1 Half-Plate.
Quilla Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: 3'1" and muscular, this eastern woman is wearing a long, blue cloak. Her red hair is still thick. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is calm most of the time but flees social interaction. She is lazy and tries to find solutions quickly.
History: She got into the Fortune-teller business at a young age. She worked as a nervous Fortune-teller and found it very stressful. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She seems to be bored by most things; and she's repulsed by the pc
Ideals: Athletic. Flaws: Shy, Lazy, Antagonistic, Mundane. Bonds: Job. Occupation: Fortune-teller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 13)
Armor Class 14
Hit Points 109 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Undercommon, Sylvan, Elven
Attacks Melee +2 / 4d4-2, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
