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NPC Generator

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Advanced [show]


Nija Anger, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears many layers of old clothing at all times. Her hair is short and silver. This white eyed northerner is not easily forgotten.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She enjoys reading and quiet.

History: She was born in the north. When money was particularly tight she was walking through alleys when she overheard a Carter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Nija Anger, Female Tiefling Warlock 8
Medium (4'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 8
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 16 (+3)14 (+2) 12 (+1)13 (+1)
Skills Sleight of Hand +1, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 11000 sp.


Social Check DCs


Thamuz Panic, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a green costume with the symbols of his god on his torso, and sports empty pouches on his belt. His hair is red, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His job bores him to no end. He has decided to make it more interesting.

History: Thamuz was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Fletcher. He has achieved small success as a Fletcher.

Motivation: Sabotage a competitor.

Ideals: Disciplined. Bonds: Attractive, Adventurer, Criminal record, Job. Occupation: Fletcher

Voice: Soft and melodious

Attributes [hide]

Thamuz Panic, Male Tiefling Commoner 1
Medium (5'8") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)10 (+0) 12 (+1)15 (+2)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp.


Social Check DCs


Bhevek Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A 3'4" southern man, he is wearing the road beaten gear of a warrior. He wears his brown hair down. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Born in the south to a Sculptor, Bhevek learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and to be a miner again

Ideals: Fighting. Flaws: Ugly, Disease, Racist. Bonds: Job, Adventurer. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Bhevek Greenbottle, Male Halfling Expert 4
Small (3'4") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)16 (+3) 11 (+0)15 (+2)
Skills Athletics +1, Deception +4
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Abyssal, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp. 2 Thunderstones. 4 Smokesticks. 3 Holy water.


Social Check DCs


Left-Handed Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. He has moderate length orange fur. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. During his travels, Left-Handed and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Left-Handed discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Left-Handed fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Flaws: Disease. Bonds: Poor, Nature, Military, Adventurer, Family. Occupation: Mason

Voice: Speaks fast with a slight lisp

Attributes [hide]

Left-Handed Fang, Male Tabaxi Rogue 2
Medium (5'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)9 (-1) 12 (+1)16 (+3)
Skills History +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Alvyn Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'5" and usually wears his tan robe and has his axe always slung over his shoulder. His right leg appears badly burned and disfigured. His red hair, when down, is lengthy. He has several tiny amber earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Alvyn grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Meet up once more with his childhood friend; and he is greedy

Flaws: Disease, Selfish. Bonds: Rich, Adventurer. Occupation: Navigator

Voice: Jittery and nervous

Attributes [hide]

Alvyn Horcusporcus, Male Gnome Paladin 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)14 (+2) 10 (+0)14 (+2)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 17000 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Serpent Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She has dyed her greying yellow fur a little too much giving a sharp yellow color. Her hazel eyes have a joyful gleam in them most of the time.

Personality: While she acts the brute, she is far gentler than she would appear. She pushes her goals aggressively. She is also a coward if confronted.

History: Born in a small village she learned the ways of the warrior from her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She has been saving her money to try and buy her sister's freedom.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Fighting. Flaws: Fearful, Ugly. Bonds: Family, Adventurer. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Serpent Of Stars, Female Tabaxi Druid 10
Medium (4'8") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 51 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 14 (+2)16 (+3)
Skills Perception +6, Stealth +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 1300 gp. Star ruby (1500 gp). Azurite (10 gp). Chalcedony (30 gp). Alexandrite (1200 gp). Citrine (30 gp). Golden pearl (150 gp).


Social Check DCs


Rimple Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears a blue vest and prefers red and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his auburn hair in a flapper bob. His eyes are likewise amber.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a necromancer, Rimple was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He hasn't been sleeping well lately.

Motivation: A strong sense of loyalty to Half-Orc people.

Flaws: Ugly, Cynical, Insomniac, Racist. Bonds: Mentor. Occupation: Sailor

Voice: Soothing and warm

Attributes [hide]

Rimple Ningel, Male Gnome Wizard 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 17 (+3)18 (+4)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 60 pp.


Social Check DCs

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