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NPC Generator

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Advanced [show]


Harann Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern woman wears many layers of old clothing at all times. She wears her blue crest down. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: Calm and collected, she is a well trained Tanner. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born to a Spy, her mother struggled to pay the bills. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tanner work with an outfit from a few towns over. Tanner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Tanner job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business; and wishes to resurrect an old love

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Poor, Job, In love. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Harann Ebynichtomonis, Female Dragonborn Druid 4
Medium (6'2") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Animal Handling +1, History +4
Senses Passive Perception 9
Languages Common, Undercommon, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Rock crystal (40 gp). Brown-green garnet (140 gp). Azurite (6 gp). Carnelian (40 gp). 1 Minor magic item.


Social Check DCs


Ahrim Agony, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a black and grey handkerchief worn on his right side. His dark red hair is thinning but still full. His red eyes have a joyful gleam in them most of the time.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To find somewhere to settle down; and sabotage a competitor

Flaws: Secretive, Fearful, Mundane. Bonds: Religious, Job. Occupation: Brewer

Voice: Spanish accent

Attributes [hide]

Ahrim Agony, Male Tiefling Barbarian 5
Medium (6'2") Tiefling, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)15 (+2) 16 (+3)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man is wearing a long, brown cloak. His clothes are grease stained in places. He has moderate length cinnamon fur. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Pelt took refuge in the large cave and found the beat up club and armor he uses now. He left for the east, certain he would find work there.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Philantrophist, Gifted. Bonds: Poor, Immigrant, Military, Nature. Occupation: Healer

Voice: Prounounces S like Z

Attributes [hide]

Pelt Of Clay, Male Tabaxi Wizard 10
Medium (6'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 44 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 600 gp. Azurite (4 gp).


Social Check DCs


Trail In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and has the majority of her body covered in plate. Her brown fur is matted, messy, and big. Her green eyes are slightly larger than normal.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Justice. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Stableman

Voice: Whispers

Attributes [hide]

Trail In the Wind, Female Tabaxi Warlock 4
Medium (5'8") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)10 (+0) 9 (-1)17 (+3)
Skills History +2, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40000 sp. 2 Smokesticks.


Social Check DCs


Leucis Rapture, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His purple hair is unkempt and raggedy. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a massive crush on the younger sibling of the Apothecary who has hired him part-time. He also hits on women, regardless of circumstances.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.

Motivation: He's attracted to the PC.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Poor, Has a crush. Occupation: Apothecary

Voice: Indian accent

Attributes [hide]

Leucis Rapture, Male Tiefling Rogue 6
Medium (6'8") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills History +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Darrow Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears dark leathers with embroidery. He is tall, broad shouldered and powerfully built. His hair is auburn and very short. He is very pretty but has cold, dead eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Darrow was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the north was not economically sound they moved to his current location. In the meantime he has taken over work as a Sage and occasionally as a mercenary.

Motivation: To prove his worth to the world; and a deep hatred of orcs

Ideals: Passionate. Flaws: Impulsive. Bonds: Attractive, Poor, Immigrant. Occupation: Sage

Voice: Pronounces difficult words wrong

Attributes [hide]

Darrow Stoutbridge, Male Halfling Druid 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)14 (+2) 8 (-1)14 (+2)
Skills Medicine +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Halfling, Terran, Infernal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Falkrunn Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'0" eastern woman, she wears a grey costume with the symbols of her god on her torso. Her red hair is lengthy and is close to two feet long. She has hazel eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She does not believe in violence as a means to an end. She is a dedicated Bellfounder but believes her peers are too gung-ho.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Wishes to resurrect an old love; and she is greedy

Ideals: Pacifist. Bonds: Attractive, Rich, Military, In love. Occupation: Bellfounder

Voice: Sleepy voice

Attributes [hide]

Falkrunn Ungart, Female Dwarf Commoner 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 19 (+4)8 (-1) 18 (+4)8 (-1)
Skills History +1, Religion +1
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp.


Social Check DCs

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