Paelias Withrethin, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is typically in his Fisher uniform. He is an epitome of beauty. His silver hair and beard is wavy and long. He is very pretty but has cold, dead eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Paelias was born in the south. At a young age he loved to build and create. His childhood dream was to be a Spice Merchant, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: An old rival family wants him found; and to unite with his sister
Ideals: Persistence. Bonds: Job, Attractive, Poor, Family. Occupation: Fisher
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 11)
Armor Class 10
Hit Points 9 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 5 (-3) | 5 (-3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +3
Possessions: 100 pp. Pink pearl (70 gp). Tiger eye turquoise (16 gp). Rose (80 gp). Lapis lazuli (16 gp). 1 Minor magic item.
Ruloth Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She is portly but not overly obese. Her scarlet crest is smooth and relatively long. She is very pretty but has cold, dead eyes.
Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born the only child of a wealthy merchant. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ruloth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ruloth. Recently she has begun working with bootleggers and crooks.
Motivation: She desires power and/or immortality; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Criminal record, Adventurer. Occupation: Masseuse
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 73 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7
Possessions: 900 gp. Red garnet (150 gp). Blue diamond (4000 gp). Jacinth (4000 gp). Coral (150 gp).
Trail Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 6'3" and wears brown leather gloves, a brown jacket, and tight pants. Her right leg appears badly burned and disfigured. She has dyed her greying red fur a little too much giving a sharp red color. She has several tiny ruby earrings on each ear.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she is greedy
Ideals: Justice. Flaws: Fearful. Bonds: Rich, Nature. Occupation: Tailor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp. Moss agate (11 gp). Peridot (70 gp). Smoky quartz (70 gp). 1 Minor magic item.
Darrak Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. He wears a colorful flower in his white hair. His eyes are blue and he is always smoking a pipe.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Flattery will make him almost putty in your hands.
History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Doesn't want to be a Merchant and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Family, Nature. Occupation: Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 8 (-1) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp.
Enidda Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'1" and likes to wear ponchos typically of a light tan in addition to tight pants. Her right leg appears badly burned and disfigured. Her top hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is irascible and easily irritated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Enidda was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She hasn't been sleeping well lately.
Motivation: She wants revenge against brigands; and revenge
Flaws: Ugly, Insomniac, Antagonistic. Bonds: Enemies, Poor. Occupation: Hunter
Voice: Indian accent
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 110 gp. Deep green spinel (150 gp). 2 Antitoxin.
Halimath Staurheim, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'5" and muscular, this western man tends to wear a violet poncho over his likewise colored trousers and shirt. His white hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with a lost civilization.
History: Halimath was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality.
Ideals: Athletic. Flaws: Insane, Sensitive. Bonds: Adventurer, Poor. Occupation: Ruler
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 6)
Armor Class 9
Hit Points 7 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 9 (-1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 5000 sp.
Sybil Jethro, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears bulky violet painted plate armor. She has a slight overbite and is overall scrawny. She has slicked back red hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: Calm and collected, she is a well trained Junk Dealer. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Sybil was born in the west. At a young age she loved to build and create. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Junk Dealer. She ran away from her former home and has been making her living as a Junk Dealer for the past few years.
Motivation: She is terrified, and will act out of fear; and to be a shoemaker again
Ideals: Persistence. Flaws: Fearful. Bonds: Job, Criminal record. Occupation: Junk Dealer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 73 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Druidic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Bloodstone (50 gp). Hematite (6 gp). Alexandrite (800 gp). Onyx (50 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!