Murook Hackney, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears silk and lounges about seductively. Her tied-back hair is brown. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was taken as a slave by a traveling circus and forced to perform Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom.
Ideals: Entrepeneur, Gifted. Flaws: Mundane. Bonds: Attractive, Slave. Occupation: Beggar
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 14)
Armor Class 12
Hit Points 66 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 |
Possessions: 1000 gp. Old masterpiece painting (2300 gp). Old masterpiece painting (2300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Gold and topaz bottle stopper cork (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tordek Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his falchion ready. He keeps his long golden hair kept up in a rat tail. His green eyes lackadaisically let the world flow into them.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He plays an instrument quite well.
History: He comes from a rich southern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He ran away from his former home and has been making his living as a Sage for the past few years.
Motivation: To be a Merchant again.
Ideals: Fighting, Joker, Artistic. Bonds: Rich, Job. Occupation: Sage
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: Just what you see.
Galinndan Othronus, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears tattered old clothes, marred by beers. His silver hair, when down, is lengthy. His eyes are likewise blue.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: When he was but 7 years old his parents immigrated from the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break.
Ideals: Optimist. Flaws: Ugly. Bonds: Family, Immigrant, Adventurer. Occupation: Hunter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 5 (-3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 2000 cp.
Sapply Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of bows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He is bald on top and has large chestnut tufts of hair around his ears. This hazel eyed southerner is not easily forgotten.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born a particularly ugly child, much to the horror of his parents. Cursed with a spirit at a very young age, Sapply has worked very hard to control his curse. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Disease, Depressed. Bonds: Adventurer. Occupation: Mayor
Voice: Cold and demanding tone
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. Chalcedony (70 gp). Silver pearl (110 gp). Banded agate (6 gp). Lapis lazuli (6 gp).
Jebeddo Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and sports tan clothing, slightly heavier than average wear. He has white hair. His otherwise smooth face is marked with small tiny scars.
Personality: His tongue was cut out and he uses sign language. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Hunter for hire.
Motivation: Wants to work out more often; and balancing his hectic life and new hunter responsibilities is difficult
Ideals: Athletic. Flaws: Disease, Impulsive. Bonds: Rich, Job. Occupation: Hunter
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 15 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Sylvan, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 400 gp.
Kildrak Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He does not wear sleeves and tends to eschew shirts when he can avoid it. With bright blonde hair and a scraggly beard. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the recently deceased. He has a small toy that he constantly fidgets with.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. He was granted necromantic powers by his dying brother.
Motivation: He is content; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic, Gifted. Flaws: Addict, Mundane. Bonds: Slave. Occupation: Laborer
Voice: Nasally tone
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 47 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 2300 gp. Chrysoberyl (60 gp). Lapis lazuli (16 gp). Moss agate (16 gp). Deep blue spinel (1000 gp). Black pearl (1000 gp). Lapis lazuli (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Barbena Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is tall, broad shouldered and powerfully built. Her hair is auburn and curly. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her father raised her in a mountain cabin. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: A rival would like her out of the picture; and she desires power and/or immortality
Ideals: Entrepeneur. Flaws: Selfish. Bonds: Adventurer, Nature, Criminal record. Occupation: Bookbinder
Voice: Irish accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
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