Mastema Agility, Female Tiefling [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She very much looks the part of a Painter. Her whole body is exceptionally muscular. She keeps her long brown hair kept up in a rat tail. Her white eyes peer out from beneath her top green hat.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She helped her father out around the business and became quite the natural. She struck the Painter job and began her own company from there.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.
Flaws: Terse, Antagonistic. Bonds: Job, Immigrant, Enemies. Occupation: Painter
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 80 gp.
Jarana Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a grey vest and prefers white and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears her hair in dreadlocks. Her amber eyes dart from person to person.
Personality: Prone to second guessing herself, she comes off as nervous. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born in the west, but her parents moved at a very young age to the north. Through the years after Jarana was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Jarana's mother didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.
Motivation: To pay off her debts.
Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Butcher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 8 (-1) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 190 gp.
River Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His fur is cut close to his head. He wears crescent spectacles with a black brim.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. River is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and to unite with his brother
Flaws: Disease. Bonds: Rich, Job, Family, Religious. Occupation: Guard
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Terran, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 600 gp. Aquamarine (400 gp). Hematite (4 gp).
Caramip Leffery, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'2". She is renowned for her bright tan dresses and hats, and her gloved hand is found clutching a bastard sword. Her brown hair is thinning but still full. Her ears are large.
Personality: She is overprotective of those who hire her services. Animals are drawn to her, and she is able to talk to them.
History: Caramip was born in the south. At a young age she loved to build and create. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She now owns her own business.
Motivation: Meet up once more with her childhood friend; and balancing her hectic life and new slave trader responsibilities is difficult
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Guardian, Job, Adventurer. Occupation: Slave Trader
Voice: Draws out vowels
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Elven, Giant
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 700 sp.
Serpent Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears baggy pastel pantaloons and a tan scarf and is in decent physical shape. Her fur is beige, silky, and of moderate length. Her blue unseeing eyes seem to look past you.
Personality: She likes to make people angry or surprised. She is an amazing painter.
History: She was born several months after her mother was called into army service. Her parents enrolled her in a Ranger school at a young age so that she could practice her druidic talents. She was granted druidic powers by her dying sister.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Attractive, Military. Occupation: Painter
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 65 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 900 gp.
Makaria Brilliance, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with green colored cloaks and clothing. She is physically well-built. She wears her blue hair up. She has gleaming, smiling gold eyes.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She never wears the same outfit twice, unless she absolutely has to.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Armorer arts, while her mother instructed her in etiquette, music and courtly manner. From her teen years she was always beautiful and desirable, so people have always doted on her. By chance she met her sister recently and the two have been together since.
Motivation: Human compassion; and her spouse's relatives view her with great suspicion
Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Rich, Family. Occupation: Armorer
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 140 gp.
Kerkad Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man prefers to wear green clothing when he does not wear armor. His clothes are grease stained in places. He has no crest. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Kerkad was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Shoemaker. Days after completing his studies, news broke out that his hometown was attacked by drow. Kerkad was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Someone believes him a fraud.
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Enemies. Occupation: Shoemaker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 12)
Armor Class 13
Hit Points 51 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +7
Possessions: 1000 gp. Red garnet (60 gp). Brown-green garnet (60 gp). Sardonyx (30 gp). Tiger eye turquoise (5 gp). Jet (60 gp). Bloodstone (30 gp). Rhodochrosite (5 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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