Akmen Sarcasm, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a broad hat to cover his moderate length blue hair. His black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He snorts whenever he laughs or is feeling confident. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Akmen was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Akmen was born on a far western island where he grew up under the tutelage of his mother, an expert Jeweler. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality.
Flaws: Impulsive. Bonds: Immigrant, Poor, Adventurer. Occupation: Jeweler
Voice: Soft and melodious
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 16)
Armor Class 8
Hit Points 74 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 10 (+0) | 14 (+2) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Abyssal, Infernal
Attacks Melee +7 / 4d10+2, Ranged +3 / 4d10-2, Grapple +7
Possessions: 12000 gp. Large well-done wool tapestry (600 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Finely wrought small gold bracelet (100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Jeweled anklet (4000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Embroidered and bejeweled glove (4000 gp). Jeweled gold crown (2000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Medium magic item.
Ethereal Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His cinnamon fur is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Ethereal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. A true patriot, Ethereal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He moved from fad to fad and when he turned 15 he discovered music. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army; and money/treasure
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Military, Rich. Occupation: Sage
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 65 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Elven, Draconic
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 2 | 2 | 2 | 2 | 2 | 0 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Merihim Torment, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black deerstalker hat and black clothes. He carries with him a set of monstrous two handed axes on his belt, each one with a jet on the hilt. He wears his brown hair down. His red eyes peer out from beneath his deerstalker black hat.
Personality: He snorts whenever he laughs or is feeling confident. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He'd like to take his coworkers down a peg; and to be a sage again
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Religious, Job. Occupation: Shepherd
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 6)
Armor Class 14
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Auran, Gnome
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 600 gp. Hematite (16 gp). Golden yellow topaz (1000 gp). Black pearl (1000 gp). Iolite (60 gp). 1 Minor magic item.
Uthemar Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is braided into rings. His eyes are a pleasant blue.
Personality: He is irascible and easily irritated. When he's not drinking or sleeping the drinks off, he's doing singing.
History: The child of a Shepherd, who enjoyed hunting, Uthemar was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying brother.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Marshal
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Halfling, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.
Eridred Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman wears a brown shirt with thin pastel vertical stripes and blue pants. Her hair is white and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She cannot resist a sob story and will often dote over anyone who has one.
History: Eridred was born in the east. At a young age she loved to build and create. She was taken as a slave by a traveling circus and forced to perform One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Philantrophist, Persistence. Flaws: Insomniac. Bonds: Poor, Slave. Occupation: Performer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 50 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 18 (+4) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 500 gp. Deep green spinel (50 gp). Deep blue spinel (900 gp).
Ethereal Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he likes to wear brown tank tops with pastel pants. He has red fur. He tend to wears goggles to shield his eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not trust anyone and sleeps with one eye open.
History: His parents moved while he was still in utero so he is the first generation to be born here. Ethereal was born on a far northern forest where he grew up under the tutelage of his father, an expert Herbalist. He moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep.
Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant. Occupation: Herbalist
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 54 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 800 gp. Alexandrite (300 gp). Chalcedony (70 gp). Iolite (70 gp). Alexandrite (300 gp). Deep blue spinel (300 gp).
Frederick Tao, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears suspenders and violet workpants. His shirt is tan, and he wears a heavy violet leather apron most of the time. He has a small bristly mustache and wavy red hair. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is an amazing painter.
History: Frederick was raised in a hard working conservative environment. After coming to the age of reason, Frederick took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Sailor, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and sabotage a competitor
Ideals: Athletic, Gifted. Flaws: Sensitive. Bonds: Attractive, Job. Occupation: Masseuse
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!