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NPC Generator

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Advanced [show]


Zanna Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, and carries bows. She sports red long hair. Her skin is flawless and her green eyes scan people very quickly.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Zanna was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She moved out north to avoid the crime she committed. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture

Ideals: Fighting, Justice. Bonds: Poor, Attractive, Criminal record. Occupation: Miner

Voice: Squeaky

Attributes [hide]

Zanna Horcusporcus, Female Gnome Commoner 4
Small (3'0") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 7 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Nutae Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. His moppish chestnut hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants his loneliness to end; and he is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: Attractive, Rich, Family, Has a crush. Occupation: Knight

Voice: Tuts and clicks tongue

Attributes [hide]

Nutae Ray, Male Half-Elf Bard 5
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 14 (+2)9 (-1) 15 (+2)17 (+3)
Skills Athletics +7, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Black pearl (1100 gp). Onyx (60 gp). Bloodstone (60 gp). Amethyst (110 gp).


Social Check DCs


Gale In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is physically well-built. Her black fur is knotted and matted. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Gale was born with her father's beautiful face. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Servant for the past few years.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and a rival would like her out of the picture

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Job, Criminal record. Occupation: Servant

Voice: Dutch accent

Attributes [hide]

Gale In the Wind, Female Tabaxi Warlock 12
Medium (5'6") Tabaxi, Lawful Evil (CR 12)
Armor Class 13
Hit Points 70 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 17 (+3)16 (+3)
Skills Acrobatics +7, Intimidation +7
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ilde Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: 4'1" and lanky with angular features, she is an attractive figure. She dresses like a well dressed Bather does. Her hair is short and red. Her fierce green eyes like to dwell on things.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Hunter, who enjoyed hunting, Ilde was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. She has achieved small success as a Bather.

Motivation: Further expansion of business; and nothing but the best is good enough for her

Ideals: Impeccable, Gifted. Bonds: Job, Attractive, Nature. Occupation: Bather

Voice: Soothing and warm

Attributes [hide]

Ilde Frostbeard, Female Dwarf Warlock 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 12 (+1)9 (-1)
Skills Acrobatics +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 160 gp.


Social Check DCs


Dworic Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally shirtless and showing off his tattooed chest. His black hair is knotted and matted. He has several tiny sapphire earrings on each ear.

Personality: He loves telling others what to do and how they should feel about things. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Opinionated, Fighting. Flaws: Secretive. Bonds: Rich. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Dworic Aranore, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)12 (+1) 5 (-3)8 (-1)
Skills Insight -1, Perception -1
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 80 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Crampernap Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears loose pants and a collared shirt complete with sweater beneath his coat, and a wedding ring on his left hand. His hair is golden, silky, and of moderate length. This hazel eyed northerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Crampernap was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he has passion for adventuring and risk

Ideals: Joker. Bonds: In love, Attractive, Adventurer, Poor. Occupation: Carpenter

Voice: Sighs a lot, exhausted

Attributes [hide]

Crampernap Bafflestone, Male Gnome Monk 3
Small (3'7") Gnome, Neutral Good (CR 3)
Armor Class 8
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)5 (-3) 14 (+2)17 (+3) 14 (+2)13 (+1)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Auran, Druidic
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2

Possessions: 200 gp.


Social Check DCs


Skog Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with tan pants. He has a moderate pudge and is not very fit. His white hair is lengthy and is close to two feet long. He has brown eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a minor phobia of water and hates getting wet.

History: Skog lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his absent father; and to protect his home

Flaws: Depressed, Fearful. Bonds: Family, Adventurer, Guardian. Occupation: Tanner

Voice: Scratchy, weak

Attributes [hide]

Skog Anderton, Male Half-Orc Expert 5
Medium (6'0") Half-Orc, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)8 (-1) 11 (+0)10 (+0)
Skills Nature +2, Performance +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Tiger eye turquoise (14 gp). Blue quartz (14 gp).


Social Check DCs

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