Ovak Bing, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 4'11" and wears light armors faded through time and improper care. Her right leg appears badly burned and disfigured. Her golden hair is cut short with large spiked bangs in the front. She wears round tiny glasses practically rammed into her face.
Personality: She will rave to anyone who will listen. She believes the world needs to unite to get rid of brigands once and for all.
History: Ovak was born in the north. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge
Ideals: Persistence. Flaws: Insane. Bonds: Enemies. Occupation: Soapmaker
Voice: Slow speaker
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: Rich purple corundum (1200 gp). Golden pearl (70 gp). 1 Minor magic item. 1 Minor magic item.
Astar Malevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'11" and wears many layers of old clothing at all times. His right hand appears badly burned and disfigured. He has moderate length dark red hair. His fierce black eyes like to dwell on things.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He wants revenge against dire rats.
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Enemies, Military. Occupation: Courier
Voice: Indian accent
Attributes [hide]
Medium (5'11") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Orla Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She tends to wear a blue poncho over her likewise colored trousers and shirt. She keeps her chestnut hair in a flapper bob. Her hazel eyes lackadaisically let the world flow into them.
Personality: She speaks before she thinks and is too direct. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the south to a Interpreter, Orla learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Doesn't want to be a Interpreter and was forced into it by her family; and to prove her worth to the world
Ideals: Extrovert. Flaws: Impulsive, Antagonistic. Bonds: Job, Family. Occupation: Interpreter
Voice: German accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 14)
Armor Class 11
Hit Points 53 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Jasper (60 gp). Blue star sapphire (1300 gp). Golden pearl (160 gp). Amethyst (160 gp). Peridot (60 gp). Violet garnet (1200 gp). Bloodstone (60 gp). Chalcedony (60 gp). Freshwater pearl (16 gp). 1 Minor magic item.
Cloak Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear flannel. Her deerstalker hat is riddled with cuts and holes. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is frequently practicing swordplay.
History: She got into the Scribe business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Scribe. She then took over the family business and is one of the better Scribe for hire.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Ugly, Shy. Bonds: Immigrant, Military, Job. Occupation: Scribe
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Terran, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 38000 sp.
Ridaro Holimion, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a faded coat and loose pants complete with small hat. Her auburn hair is drawn into a tight pony tail with a rose scrunchie. This brown eyed westerner is not easily forgotten.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: She got into the Fortune-teller business at a young age. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has worked as a Fortune-teller like her father before her.
Motivation: Sabotage a competitor.
Ideals: Athletic. Flaws: Selfish. Bonds: Enemies, Job, Criminal record. Occupation: Fortune-teller
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 8 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: Just what you see.
Bendoo Barton, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. With wild golden hair. She wears crescent spectacles with a black brim.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the north to a Fortune-teller, Bendoo learned a great deal about her father's area of expertise. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has never given up on her dancing dream.
Motivation: She is unsatisfied with her job; and her relatives are trying to arrange a marriage
Ideals: Optimist, Artistic. Flaws: Fearful. Bonds: Job, Family. Occupation: Fortune-teller
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 180 gp.
Vapula Principle, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a green poncho over her likewise colored trousers and shirt. Her purple hair is drawn into a tight pony tail with a clover scrunchie. Her eyes, though not visible through her cowl, are gold.
Personality: She is very quiet and rarely speaks above a whisper. She always tries to repair and not replace. It was this mentality that drove her into the Sage business.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Map Maker father left her crippled. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Persistence. Flaws: Shy, Disease. Bonds: Religious. Occupation: Sage
Voice: Booming voice
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Orc, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
