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NPC Generator

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Ability Scores
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Advanced [show]


Sekhmet Twist, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses well, wearing black shirts, loose pants, and blazers most of the time. She has a moderate pudge and is not very fit. She wears a top hat to cover her moderate length purple hair. Her black eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Sekhmet embodies much of what other species detest in the Tieflings. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Sekhmet lived on a farm with her father, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited her well, and with each successful project, she earned more gold and more respect from her peers. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Her spouse's relatives view her with great suspicion.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family, Job. Occupation: Junk Dealer

Voice: Breathy voice

Attributes [hide]

Sekhmet Twist, Female Tiefling Warlock 8
Medium (4'9") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)14 (+2) 16 (+3)12 (+1)
Skills History +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 600 gp. Silver comb with moonstones (800 gp). Fire opal pendant on a fine gold chain (800 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp).


Social Check DCs


Isabella Remington, Female Human [Permalink]

Personal [hide]

Description: She is dressed in a clean brown cloak covering her clean studded leather. With bright white hair. She wears an eyepatch.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was always a brilliant, if unscrupulous mind. While studying, she fell in love. They married and had a son. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: In love. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Isabella Remington, Female Human Fighter 2
Medium (5'10") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)15 (+2) 11 (+0)9 (-1)
Skills Intimidation +1, Stealth +5
Senses Passive Perception 10
Languages Common, Aquan, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


John Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a tight fitting violet shirt and pants. He wears a broad hat to cover his moderate length silver hair. He has amber eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Healer mother left him crippled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Flaws: Selfish, Disease. Bonds: Adventurer. Occupation: Sellsword

Voice: American accent

Attributes [hide]

John Ariessus, Male Half-Elf Expert 4
Medium (5'4") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)11 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Moon In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His beige fur is heavily combed to the right. His half smiles and green eyes are beguiling and draw you in.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a font of random trivia from the lore and stories he has discovered

History: He served in the navy to pay for his family's outstanding loans. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers

Ideals: Gifted, Logical. Bonds: Attractive, Military, Family. Occupation: Farmer

Voice: Speaks with squeezed throat

Attributes [hide]

Moon In the Wind, Male Tabaxi Bard 3
Medium (5'1") Tabaxi, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Iolite (70 gp). Coral (100 gp). Eye agate (14 gp).


Social Check DCs


Jarana Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears tattered old clothes, and a wedding ring on her right hand. Her hair is cut close to her head. Her eyes are amber and beady.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: The child of a Banker, who enjoyed hunting, Jarana was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Jarana took refuge in the large cave and found the beat up quarterstaff and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Dwarven compassion.

Flaws: Ugly, Racist, Disease. Bonds: In love, Nature. Occupation: Sage

Voice: Russian accent

Attributes [hide]

Jarana Rakankrak, Female Dwarf Paladin 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 28 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)10 (+0) 15 (+2)14 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 pp.


Social Check DCs


Salanop Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and has a large tan mantle and cape that has been intricately interwoven into her grey robe. She has wavy golden hair. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Shoemaker arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Since then, she has sought to make the best of life.

Motivation: She wants revenge against brigands; and several ex partners dislike her way of doing things and want revenge

Ideals: Athletic, Optimist. Flaws: Depressed. Bonds: Enemies, Rich. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Salanop Musgraben, Female Gnome Expert 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 15 (+2)11 (+0) 10 (+0)16 (+3)
Skills Intimidation +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Therai Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His silver hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Therai was born the youngest of three triplets. His first spouse was a Beggar, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and his religion dominates his actions

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Family, Religious. Occupation: Spy

Voice: Booming voice

Attributes [hide]

Therai Loyalty, Male Tiefling Warrior 4
Medium (6'10") Tiefling, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)9 (-1) 17 (+3)17 (+3)
Skills Nature +1, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Hourglass. 1 Average lock.


Social Check DCs

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