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NPC Generator

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Advanced [show]


Hadwisa Carlisle, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She carries with her a set of sickles, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her hair is greying and her face has many wrinkles. Her violet unseeing eyes seem to look past you.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Hadwisa was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Soapmaker. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Soapmaker

Voice: Indian accent

Attributes [hide]

Hadwisa Carlisle, Female Human Warrior 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 8 (-1)4 (-3) 14 (+2)10 (+0)
Skills Nature -1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: 140 gp. Chalcedony (30 gp).


Social Check DCs


Sun Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man typically wears pastel cloth garments or leather armor, and a wedding ring on his left hand. He has beige fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. The war was a terrible time for him, and Sun does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Sun reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wishes to resurrect an old love; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Depressed. Bonds: In love, Military. Occupation: Bather

Voice: Russian accent

Attributes [hide]

Sun Candle, Male Tabaxi Fighter 11
Medium (6'10") Tabaxi, Chaotic Good (CR 11)
Armor Class 10
Hit Points 85 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)8 (-1) 15 (+2)16 (+3)
Skills Investigation +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 400 pp. Violet garnet (1600 gp). Red spinel (150 gp). Deep blue spinel (1600 gp). 1 Minor magic item.


Social Check DCs


Percival Richie, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has dyed his greying silver hair a little too much giving a sharp silver color. His blue eyes are passionate and lively.

Personality: He is irascible and easily irritated. He is used to getting what he wants. In part because he is a meticulous planner.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Slave, Rich. Occupation: Server

Voice: Rhymes sentences (sorry)

Attributes [hide]

Percival Richie, Male Half-Elf Rogue 5
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)14 (+2) 13 (+1)9 (-1)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +5

Possessions: 80 pp.


Social Check DCs


Vanuath Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fine chain shirt which he covers with tan colored cloaks and clothing. His hair is always cut to a buzz. His gray eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a criminal king-pin and mafia family A gifted student he started as a Animal Trainer, but he got bored and became a Bather. He has achieved small success as a Bather.

Motivation: He has a rivalry with the Church that dominates his actions; and he feels that his past leaves him morally obligated to help

Ideals: Athletic. Bonds: Religious, Adventurer, Criminal record, Job. Occupation: Bather

Voice: Farmer accent

Attributes [hide]

Vanuath Xistsrith, Male Elf Adept 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)12 (+1) 10 (+0)9 (-1)
Skills Arcana +3, Athletics +1
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Altho Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor. He is physically well-built. He has no hair. His eyes are amber.

Personality: He is irascible and easily irritated. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.

History: Altho hails from a village terrorized by dire rats. His homeland was ravaged by war and he spent much of his life rebuilding it. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Altho was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He wants revenge against dire rats; and a deep hatred of dire rats

Ideals: Pacifist. Flaws: Ugly, Antagonistic, PTSD. Bonds: Enemies. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

Altho Glenfellow, Male Halfling Aristocrat 16
Small (2'10") Halfling, Lawful Neutral (CR 16)
Armor Class 14
Hit Points 53 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)13 (+1) 7 (-2)12 (+1)
Skills Intimidation +6, Survival +3
Senses Passive Perception 8
Languages Common, Halfling, Celestial
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3

Possessions: 6000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Gold music box (2000 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Silver ewer (10 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold cup set with emeralds (8000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Miles Harlan, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light grey in addition to tight pants. He has a penchant for wearing a ring with an oversized amethyst on his left hand. With a patchy golden beard and wild golden hair. His hazel eyes dart from person to person.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a ruthless business man, a trait he acquired from his mother.

History: The child of eastern immigrants he idolized his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Miles grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Miles. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and he is greedy

Ideals: Entrepeneur, Athletic. Flaws: Antagonistic. Bonds: Rich, Immigrant, Criminal record. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Miles Harlan, Male Human Rogue 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)15 (+2) 16 (+3)10 (+0)
Skills Investigation +4, Stealth +3
Senses Passive Perception 13
Languages Common, Celestial, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 40 gp.


Social Check DCs


Caramip Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a blue armored body suit, with a simple yellow line shooting up and back down. With bright red hair. Her blue unseeing eyes seem to look past you.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Caramip was raised in a hard working conservative environment. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Justice. Flaws: Disease. Bonds: Family, Job. Occupation: Hunter

Voice: Spits and sputters

Attributes [hide]

Caramip Musgraben, Female Gnome Druid 14
Small (3'0") Gnome, Lawful Good (CR 14)
Armor Class 10
Hit Points 77 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)15 (+2) 16 (+3)13 (+1)
Skills Medicine +8, Nature +7
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Elven
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166554433

Possessions: 400 pp. Fire opal pendant on a fine gold chain (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). 1 Medium magic item.


Social Check DCs

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