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NPC Generator

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Advanced [show]


Krimmon Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear white tank tops with pastel pants. He keeps his long auburn hair kept up in a rat tail. He has a dull look in his blue eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Poor, Religious. Occupation: Tailor

Voice: Creaky witch voice

Attributes [hide]

Krimmon Underfoot, Male Halfling Warrior 3
Small (2'10") Halfling, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)16 (+3) 13 (+1)15 (+2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Auran, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 700 sp. 1 Silver holy symbol.


Social Check DCs


Wymar Kensley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His mother raised him in a mountain cabin. Wymar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: Money/treasure.

Flaws: Insomniac, Mundane. Bonds: Attractive, Rich, Nature. Occupation: Miller

Voice: Eastern European accent

Attributes [hide]

Wymar Kensley, Male Human Expert 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 18 (+4)14 (+2)
Skills Acrobatics +2, Animal Handling +6
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +6

Possessions: 60 gp.


Social Check DCs


Adam Charlton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears clothing that is held on in multiple layers but all of it is in poor condition. His right leg appears badly burned and disfigured. His moppish silver hair is in a traditional bowl cut. His fierce gray eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His mother raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear.

Flaws: Greedy, Fearful. Bonds: Poor, Nature. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Adam Charlton, Male Human Warlock 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)5 (-3) 9 (-1)11 (+0)
Skills Medicine +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Adrie Hanali, Female Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She tends to wear a large blue jacket. Her hair is short and black. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has all her life been fascinated with singing.

History: Adrie was raised in a hard working conservative environment. She took every job she could get her hands on, but the opportunities for Elves in the east were limited. She's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and retire the richest woman in the east

Ideals: Optimist, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adrie Hanali, Female Elf Ranger 4
Medium (4'9") Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 4 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 5 (-3)14 (+2) 12 (+1)13 (+1)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Infernal, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Lezre Graeme, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a white coat over a brown low-cut shirt, and a wide-brimmed hat upon her head. Her black hair has been sun bleached extensively. She is very pretty but has cold, dead eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She always tries to repair and not replace. It was this mentality that drove her into the Scribe business.

History: Her father raised her in a mountain cabin. Her mother was a mechanic, and taught her how to fix just about anything. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To end her boredom; and she seems to be bored by most things

Ideals: Persistence. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Scribe

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lezre Graeme, Female Half-Orc Sorcerer 4
Medium (5'6") Half-Orc, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)10 (+0) 6 (-2)5 (-3)
Skills Acrobatics +1, Animal Handling +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 25000 cp. 1 Minor magic item.


Social Check DCs


Sybil Snowdon, Female Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she wears bulky grey painted plate armor. She has dyed her greying black hair a little too much giving a sharp black color. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She is almost excessively polite to everyone, even when angry. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born to a criminal king-pin and mafia family When Sybil reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently she has begun working with bootleggers and crooks.

Motivation: She feels that her past leaves her morally obligated to help; and her spouse's relatives view her with great suspicion

Flaws: Shy. Bonds: Attractive, Family, Criminal record, Military. Occupation: Bather

Voice: Ums and uhs a lot

Attributes [hide]

Sybil Snowdon, Female Human Aristocrat 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)8 (-1) 12 (+1)10 (+0)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. Red spinel (100 gp).


Social Check DCs


Emen Ogden, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her hair is red, silky, and of moderate length. Her eyes are violet and catlike.

Personality: She is a Bricklayer first and foremost. She believes firmly that knowledge should be universal. Energy wise she seems alert and responsive.

History: Born in the east her family was never financially stable. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now owns her own business.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Professionalism. Bonds: Attractive, Job, Poor. Occupation: Bricklayer

Voice: Rolls R's

Attributes [hide]

Emen Ogden, Female Half-Orc Paladin 1
Medium (4'7") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 gp.


Social Check DCs

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