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NPC Generator

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Advanced [show]


Perra Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears a fine chain shirt which she covers with green colored cloaks and clothing. Her crest is rusty and curly. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is witty, but her monotone delivery comes off as unnerving She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She got into the Miller business at a young age. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Many giants want her driven away; and wants to open a new tavern

Ideals: Joker. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Miller

Voice: Spits words with contempt

Attributes [hide]

Perra Baharoosh, Female Dragonborn Barbarian 11
Medium (6'5") Dragonborn, Neutral Good (CR 11)
Armor Class 11
Hit Points 95 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Religion +6, Survival +7
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 11000 sp. Violet garnet (500 gp). Banded agate (12 gp). Black pearl (500 gp). Black pearl (500 gp). Brown-green garnet (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barendd Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dark leathers with embroidery. He keeps his long golden hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He always tries to repair and not replace. It was this mentality that drove him into the Weaver business.

History: He was raised by priests from a young age. His mother was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Barendd and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Religious, Mentor. Occupation: Weaver

Voice: Spits words with contempt

Attributes [hide]

Barendd Bloodkith, Male Dwarf Monk 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)6 (-2) 10 (+0)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 240 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Ielenia Adler, Female Half-Elf [Permalink]

Personal [hide]

Description: A 4'11" eastern woman, she is well dressed, constantly wearing a violet suit, white shirt, and violet tie. Her hair is auburn and very short. Her eyes are hazel and beady.

Personality: Ielenia hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She always tries to repair and not replace. It was this mentality that drove her into the Architect business.

History: Sold as a small child to a brothel owner, Ielenia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Mentor, Religious. Occupation: Architect

Voice: Scottish accent

Attributes [hide]

Ielenia Adler, Female Half-Elf Warrior 3
Medium (4'11") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)8 (-1) 12 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1100 sp.


Social Check DCs


Morg Wharton, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, typically a more casual-formal manner. He is an epitome of beauty. He has dyed his greying silver hair a little too much giving a sharp silver color. His gray unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. He plays an instrument quite well.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Attractive, Rich. Occupation: Bowyer

Voice: Scottish accent

Attributes [hide]

Morg Wharton, Male Half-Orc Warrior 4
Medium (5'9") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Orc, Celestial, Ignan, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 18000 cp. Tiger eye turquoise (10 gp). Moss agate (10 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Hadarai Firahel, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears an entirely tan suit with grey socks and a vest with buckled shoes. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. His ears are large.

Personality: He is happy with his job as a Weaver. He turns his eye from what people do, preferring to live and let live. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a desert tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Weaver.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Job, Nature. Occupation: Weaver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hadarai Firahel, Male Elf Expert 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 3 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 6 (-2)11 (+0) 6 (-2)6 (-2)
Skills Athletics +5, Perception +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norman Graham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. His brown hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He loves telling others what to do and how they should feel about things. He plays an instrument quite well.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and to pay off his debts

Ideals: Opinionated, Artistic, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Norman Graham, Male Human Commoner 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 6 (-2)5 (-3) 15 (+2)11 (+0)
Skills Acrobatics +1, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2

Possessions: 40 gp.


Social Check DCs


Reynard Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He carries a battered shortspear and tarnished ceremonial dagger as well. His golden hair is heavily combed to the left. His fierce green eyes like to dwell on things.

Personality: He never swears and excessively uses polite adverbs when speaking. He never wears the same outfit twice, unless he absolutely has to.

History: He was born blind and as such lacked many opportunities for work. Reynard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Reynard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Optimist, Artistic. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Reynard Anderton, Male Human Warrior 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)16 (+3) 16 (+3)9 (-1)
Skills Animal Handling +5, Intimidation +1
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 2000 cp. Brass mug with jade inlays (100 gp).


Social Check DCs

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