Art Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear brown tank tops with black pants. He wears a deerstalker hat to cover his moderate length brown fur. His hazel eyes dart from person to person.
Personality: Eccentric and domineering, Art will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to a criminal king-pin and mafia family He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Extrovert. Flaws: Forgetful. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Miner
Voice: Indian accent
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 78 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 | 2 |
Possessions: 190 pp. Sapphire pendant on gold chain (1500 gp).
Senteq Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a top hat to cover his moderate length auburn hair. He wears crescent spectacles with a black brim.
Personality: He is fixated on the number 56. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Senteq was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Senteq's mother didn't care for him much, and the feeling was mutual. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and to end his boredom
Ideals: Professionalism. Flaws: Insane, Antagonistic, Mundane. Bonds: Guardian. Occupation: Bather
Voice: Pirate accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Sylvan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Jaxi Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a well pressed and immaculate suit (or dress). Her green crest is braided into rings. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She will rave to anyone who will listen. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Jaxi and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Flaws: Insane, Antagonistic, Disease, Insomniac. Bonds: Poor. Occupation: Shipwright
Voice: Smooth and feminine
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp.
Gilthur Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears rags and sports a simple walking cane. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He enjoys reading and quiet.
History: Born in the south to a Server, Gilthur learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He became a Server soon after.
Motivation: Wants to open a new tavern.
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Poor, Job, Religious. Occupation: Server
Voice: Gruff and masculine
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
Possessions: 280 gp. Tourmaline (140 gp). Deep blue spinel (200 gp). Peridot (20 gp).
Dynamic Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His beige fur is kept up in a ponytail inside a broad hat. His fierce green eyes like to dwell on things.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Money/treasure.
Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich, Religious. Occupation: Doctor
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 30 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
Possessions: 10000 sp. 1 Minor magic item.
Nadarr Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with wide-brimmed hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. He wears a wide-brimmed hat to cover his moderate length copper crest. His face is scarred and worn.
Personality: He is a Knight first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.
History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. He has worked as a Knight like his father before him.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Job, Adventurer. Occupation: Knight
Voice: Loud with bravado
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 5)
Armor Class 14
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 10000 cp.
Zykroff Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and she perpetually has her falchion ready. She has wavy white crest. She has a tattooed face.
Personality: Eccentric and domineering, Zykroff will drive conversation. She is afraid of women and trembles around them
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Zykroff took refuge in the ruined castle and found the beat up falchion and armor she uses now. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zykroff fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally
Ideals: Fighting, Extrovert. Flaws: Insane, Shy. Bonds: Nature. Occupation: Tailor
Voice: Slurs words
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Halfling, Goblin, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 80 pp. Solid gold idol (400 gp). Fire opal pendant on a fine gold chain (700 gp). 1 Masterwork manacles. 1 Masterwork manacles. 1 Masterwork Thieves’ tools.
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