Bidreked Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. His bronze crest is braided into rings. He has gold eyes and a black hat with a blue feather.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village he learned the ways of the warrior from his father. Bidreked liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bidreked fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To protect his home.
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Guardian, Nature. Occupation: Bellfounder
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 3000 sp.
Zepar Hope, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. His silver hair is greasy and uncared for. He tend to wears goggles to shield his eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He misses his home and complains about the freezing weather, even in summer.
History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions; and a strong sense of loyalty to half-orc people
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Carpenter
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Celestial, Auran, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 500 gp. Golden pearl (100 gp). Tiger eye turquoise (9 gp). Pink pearl (100 gp). Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Baern Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of the four houses of cards on his torso. His hair is cut close to his head. His ears are large.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He believes the world needs to unite to get rid of illithids once and for all.
History: He was born in a small mountains village. He found a children's book about a Dwarf Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Nature, Adventurer. Occupation: Bricklayer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 8)
Armor Class 9
Hit Points 36 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Terran, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gurdis Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing colorful clothing, dressed as a Blacksmith. Her black hair is lengthy. Her violet eyes peer out from beneath her Stetson brown hat.
Personality: She is irascible and easily irritated. She is an amazing painter.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Her religion dominates her actions; and further expansion of business
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Job. Occupation: Blacksmith
Voice: Timid voice
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 8 (-1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1000 cp.
Elegant Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He has white fur. He wears crescent spectacles with a black brim.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He is the product a well kept family trust fund and as such has never really known need. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.
Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new tanner responsibilities is difficult
Ideals: Optimist. Bonds: Job, In love, Rich, Religious. Occupation: Tanner
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 17 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 9 (-1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Verin Fortune, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her chestnut hair is drawn into a tight pony tail with a card scrunchie. She wears a mask on her face.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She also has developed a complete distrust of the Ploughman profession.
History: Born in the south to a Barkeep, Verin learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barkeep. She then took over the family business and is one of the better Barkeep for hire.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business
Ideals: Fighting, Athletic, Optimist. Bonds: Job, Religious. Occupation: Barkeep
Voice: Smoker's lung
Attributes [hide]
Medium (4'9") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Dreali Raethran, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in an above average manner. His tied-back hair is chestnut. This violet eyed westerner is not easily forgotten.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a font of random trivia from the lore and stories he has discovered
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has a rivalry with the church that dominates his actions
Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Religious, Criminal record. Occupation: Tailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!