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NPC Generator

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Advanced [show]


Raam Vice, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has moderate length brown hair. His skin is flawless and his gold eyes scan people very quickly.

Personality: He has a massive crush on the younger sibling of the Miner who has hired him part-time. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Fearful. Bonds: Attractive, Has a crush, Rich, Job. Occupation: Miner

Voice: Boston accent

Attributes [hide]

Raam Vice, Male Tiefling Commoner 2
Medium (6'0") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)15 (+2) 15 (+2)13 (+1)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +4

Possessions: 800 sp. 7 Acid flasks.


Social Check DCs


Yevelda Van Es, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is wearing the road beaten gear of a warrior, and sports empty pouches on her belt. Her hair is always cut to a buzz. Her skin is flawless and her violet eyes scan people very quickly.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She is harsh and unforgiving.

History: She was raised in a mountains tribe. Her father took her hunting and taught her how to get in the mind of other creatures. She used her abilities to travel the world and help people.

Motivation: She's in love; and she has a crush on the local navigator

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature, Has a crush. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Yevelda Van Es, Female Half-Orc Fighter 3
Medium (6'5") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 7 (-2)9 (-1)
Skills Insight +0, Persuasion +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Sariel Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears suspenders and violet workpants. Her shirt is green, and she wears a heavy violet leather apron most of the time. Her skin is also unnaturally pale. Her black hair is cut short with large spiked bangs in the front. Her thin eyebrows rest above her beady green eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to a criminal king-pin and mafia family She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Interpreter work with an outfit from a few towns over. Interpreter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels that her past leaves her morally obligated to help

Flaws: Ugly, Antagonistic, Shy. Bonds: Criminal record, Job. Occupation: Interpreter

Voice: Uses lots of figures of speech

Attributes [hide]

Sariel Galanodel, Female Half-Elf Rogue 6
Medium (5'8") Half-Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 11 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)15 (+2) 18 (+4)7 (-2)
Skills Performance +1, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Elven, Draconic, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ulblyn Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his trident. He has a very tight haircut. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is very quiet and rarely speaks above a whisper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Ulblyn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Shy, Impulsive. Bonds: Poor, Attractive. Occupation: Scribe

Voice: Speaks with a cold

Attributes [hide]

Ulblyn Warmwater, Male Halfling Wizard 9
Small (3'1") Halfling, Lawful Evil (CR 9)
Armor Class 14
Hit Points 25 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)15 (+2) 9 (-1)11 (+0)
Skills History +5, Performance +3
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Celestial
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444321

Possessions: 2000 sp. Chrysoprase (70 gp). Eye agate (11 gp). Lapis lazuli (11 gp). Citrine (70 gp). Blue star sapphire (1100 gp). Jasper (70 gp).


Social Check DCs


Dentratha Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a worn and beaten armor. Her brass crest is singed and shortened. She wears crescent spectacles with a black brim.

Personality: She is irascible and easily irritated. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born in the south her family was never financially stable. While studying, she fell in love. They married and had a son. Some 8 years later her spouse died after the birth of her son. Heartbroken, Dentratha never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: She is compelled to act according to her religious beliefs; and she's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Religious, Poor, In love. Occupation: Carpenter

Voice: pre-pubescent

Attributes [hide]

Dentratha Ebynichtomonis, Female Dragonborn Aristocrat 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 16 (+3)10 (+0)
Skills Insight +5, Investigation +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 160 gp.


Social Check DCs


Flask Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is dressed in a clean pastel cloak covering his clean studded leather. His beige fur is lengthy. His eyes are copper and catlike.

Personality: Eccentric and domineering, Flask will drive conversation. Flask is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in a small village he learned the ways of the warrior from his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their son. He worked as a Butcher, and he later adopted a second son.

Motivation: Regain custody of his son; and doesn't want to be a butcher and was forced into it by his family

Ideals: Athletic, Extrovert, Fighting. Flaws: PTSD. Bonds: Family. Occupation: Butcher

Voice: Eastern European accent

Attributes [hide]

Flask Of World, Male Tabaxi Rogue 4
Medium (5'8") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)6 (-2) 12 (+1)11 (+0)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Mordai Trust, Male Tiefling [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man is generally well dressed albeit a few years behind the times. He has brown hair. His gold eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mordai took refuge in the large cave and found the beat up trident and armor he uses now. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mordai fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Stylist

Voice: High pitched and raspy

Attributes [hide]

Mordai Trust, Male Tiefling Barbarian 6
Medium (5'4") Tiefling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 56 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)15 (+2) 8 (-1)12 (+1)
Skills Performance +4
Senses Passive Perception 9
Languages Common, Aquan, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 110 pp. Peridot (40 gp). Carnelian (40 gp). Chalcedony (40 gp). Alexandrite (1600 gp). 1 Minor magic item.


Social Check DCs

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