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NPC Generator

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Advanced [show]


Carlin Offund, Female Gnome [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears clothing that is held on in multiple layers but all of it is in poor condition, marred by sweets. She has done her best to style her golden hair to look like a famous performer. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Cartwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable, Logical. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Carlin Offund, Female Gnome Adept 4
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 1 Minor magic item.


Social Check DCs


Norman Kirby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear flannel. His chestnut hair is thinning but still full. He is baby faced.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Joker, Athletic. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Scribe

Voice: Excited and jittery

Attributes [hide]

Norman Kirby, Male Human Wizard 10
Medium (5'4") Human, Lawful Evil (CR 10)
Armor Class 12
Hit Points 38 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)8 (-1) 13 (+1)15 (+2)
Skills Deception +6, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his cinnamon fur in a flapper bob. He is baby faced.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Optimist, Extrovert. Bonds: Attractive. Occupation: Herbalist

Voice: Old thin voice

Attributes [hide]

Nimble Fang, Male Tabaxi Druid 1
Medium (6'8") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)5 (-3) 12 (+1)13 (+1)
Skills Animal Handling +3, Investigation -1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 5000 cp. Chrysoberyl (60 gp).


Social Check DCs


Trym Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears a robe, a symbol of the sun god around his neck, and a greatsword on his belt. His auburn hair is thinning but still full. His amber eyes are passionate and lively.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Religious, Attractive. Occupation: Server

Voice: Scandinavian accent

Attributes [hide]

Trym Hornsby, Male Human Aristocrat 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 17 (+3)11 (+0)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 10 pp.


Social Check DCs


Vicky Ashton, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She wears her black hair up. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Vicky hails from a village terrorized by giants. She was an athlete and attended two major summer competitions. She never won. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes her a fraud.

Ideals: Athletic, Philantrophist. Flaws: Secretive. Bonds: Attractive, Enemies. Occupation: Blacksmith

Voice: Booming voice

Attributes [hide]

Vicky Ashton, Female Human Barbarian 10
Medium (6'1") Human, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 89 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)12 (+1) 8 (-1)14 (+2)
Skills Deception +6, Insight +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1800 gp. Rhodochrosite (14 gp). Sard (30 gp). Tourmaline (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grûblik Law, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His face is covered beneath a completely black helmet.

Personality: He snorts whenever he laughs or is feeling confident. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Engraver arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Grûblik and his spouse have recently divorced.

Motivation: He is greedy; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Immigrant, Mentor, Rich. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Grûblik Law, Male Half-Orc Monk 6
Medium (6'9") Half-Orc, True Neutral (CR 6)
Armor Class 10
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)8 (-1) 14 (+2)12 (+1)
Skills Medicine +5, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 500 gp.


Social Check DCs


Morgran Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. He wears his golden hair up in a very large beehive style do. He has hazel eyes and a grey hat with a tan feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He comes from a rich eastern family. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants to meet his childhood hero.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich, Slave. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Morgran Daraln, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)16 (+3) 9 (-1)6 (-2)
Skills Athletics +5, Nature +5
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Gnoll, Ignan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5

Possessions: 370 gp. Bloodstone (20 gp). Coral (40 gp).


Social Check DCs

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