Korinn Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a fancy green dress. Her crest is red and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She likes to make people angry or surprised. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: The child of southern immigrants she idolized her father. Her parents enrolled her in a Adept school at a young age so that she could practice her martial talents. Recently she has begun working with bootleggers and crooks.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Attractive, Immigrant, Criminal record. Occupation: Layabout
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 63 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Dwarven
Attacks Melee +8 / 3d8+4, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 2300 gp. Alexandrite (200 gp). Bloodstone (70 gp). Moss agate (12 gp). Banded agate (12 gp). Black star sapphire (1300 gp). Violet garnet (200 gp). Coral (80 gp).
Zook Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a lot of dark rich colors, with gold accents. He has a long brown beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.
Personality: He is very quiet and rarely speaks above a whisper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Zook was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a soldier and died while he was still young. Zook was left his father's suit of armor and trained in its use and care. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zook fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Poor, Military. Occupation: Scribe
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Dwarven, Orc
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Banded agate (14 gp).
Bundrigo Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He wears dull red sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Animals are drawn to him, and he is able to talk to them.
History: A powerful wizard made him what he is. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Bonds: Attractive, Mentor. Occupation: Barkeep
Voice: Soothing and warm
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 25 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 12 (+1) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 sp. Brown-green garnet (100 gp). 1 Minor magic item.
Sarah Winterbourne, Female Human [Permalink]
Personal [hide]
Description: This eastern woman prefers to wear grey pants and tee shirts. Her clothes are grease stained in places. Her moppish blonde hair is in a traditional bowl cut. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is obsessed with a lost civilization.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Flaws: Ugly, Sensitive. Bonds: Poor, Immigrant, Adventurer. Occupation: Knight
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 130 gp.
Vicky Holland, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears a well pressed and immaculate suit (or dress) and is in decent physical shape. Her auburn hair is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: Overbrimming with self-confidence, Vicky isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She is skeptical of what others tell her and is slow to trust.
History: She was born the only child of a wealthy merchant. She worked as a nervous Performer and found it very stressful. She then took over the family business and is one of the better Performer for hire.
Motivation: Sabotage a competitor; and retire the richest woman in the north
Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Shy. Bonds: Job. Occupation: Performer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Raer Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with violet lining and desert motifs. He has done his best to style his chestnut hair to look like a famous performer. His blue eyes dart from person to person to random spaces in the air.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born into a rich family. Raer was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Map Maker. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A deep hatred of illithids; and he has money and likes to spend it
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Immigrant, Enemies. Occupation: Map Maker
Voice: Slow speaker
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 55 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 600 gp.
Olivia Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a worn and beaten armor. Her chestnut hair has been sun bleached extensively. Her eyes are likewise violet.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Olivia is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Olivia was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has been saving her money to try and buy her sister's freedom.
Motivation: Find a way to reverse the transformation of her sister; and marry her sister to traveling adventurers
Flaws: Terse, PTSD. Bonds: Attractive, Family, Poor. Occupation: Bowyer
Voice: Speaks in third person
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 5)
Armor Class 16
Hit Points 26 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 10 (+0) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +8 / 2d4+5, Grapple +5
Possessions: 200 gp. Moonstone (40 gp). Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
