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NPC Generator

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Advanced [show]


Zagga Carlisle, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her long auburn hair reaches down to her waist. Her eyes are a pleasant gray.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She plays an instrument quite well.

History: Born in the west to a Architect, Zagga learned a great deal about her father's area of expertise. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She has drifted from career to career and currently works as a Architect.

Motivation: Expand her business; and further expansion of business

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Architect

Voice: Excited and jittery

Attributes [hide]

Zagga Carlisle, Female Half-Orc Expert 7
Medium (5'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 12 (+1)6 (-2)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Celestial
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aerdeth Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear yellow tank tops with brown pants. He is bald on top and has large auburn tufts of hair around his ears. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his mother. Brilliant and gifted he never wanted to apply himself. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Philantrophist, Fighting, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Blacksmith

Voice: High pitched and raspy

Attributes [hide]

Aerdeth Aloro, Male Half-Elf Fighter 5
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)10 (+0) 15 (+2)15 (+2)
Skills Deception +5, Stealth +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 500 gp. Lapis lazuli (7 gp). Alexandrite (600 gp).


Social Check DCs


Five Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a brown costume with the symbols of magic on her torso. She keeps her red fur in a flapper bob. She wears an eyepatch.

Personality: Always inclined to offer people food she seems plenty friendly. She is obsessed with her god.

History: Five was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. Five was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She used her abilities to travel the world and help people.

Motivation: She desires power and/or immortality; and she's looking for her big break

Ideals: Philantrophist. Flaws: Ugly. Bonds: Religious, Poor, Adventurer. Occupation: Laborer

Voice: Soft and melodious

Attributes [hide]

Five Plume, Female Tabaxi Warlock 9
Medium (5'5") Tabaxi, Neutral Evil (CR 9)
Armor Class 14
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)16 (+3) 16 (+3)10 (+0)
Skills Deception +3, Perception +6
Senses Passive Perception 16
Languages Common, Infernal, Druidic, Aquan
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222220

Possessions: 600 gp. Star rose quartz (80 gp). Golden yellow topaz (1500 gp). Violet garnet (1500 gp).


Social Check DCs


Drifting On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman wears a custom-built plate barding that's adorned with pastel lining and desert motifs. Her clothes are grease stained in places. Her yellow fur is kept up in a ponytail inside a deerstalker hat. Her half smiles and copper eyes are beguiling and draw you in.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born in the west. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and she has a crush on the local scribe

Ideals: Justice. Flaws: Disease. Bonds: Poor, Immigrant, Attractive. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Drifting On the Water, Female Tabaxi Expert 14
Medium (5'10") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 88 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 12 (+1)16 (+3)
Skills Athletics +7, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +7

Possessions: 600 pp. Black pearl (400 gp). Brown-green garnet (50 gp). Deep blue spinel (400 gp). Azurite (16 gp). Blue quartz (16 gp). Blue quartz (16 gp). Alexandrite (400 gp). Red garnet (50 gp). Black pearl (400 gp). Iolite (80 gp). Chrysoprase (80 gp). White pearl (50 gp). Chalcedony (80 gp). 1 Medium magic item.


Social Check DCs


Windy Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of scimitars, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has wavy gray fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy, self-centered, vain, and jealous.

History: He got into the Banker business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Banker for hire.

Motivation: Further expansion of business.

Ideals: Fighting, Impeccable. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Banker

Voice: Boston accent

Attributes [hide]

Windy Running, Male Tabaxi Bard 9
Medium (5'9") Tabaxi, Neutral Evil (CR 9)
Armor Class 14
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)11 (+0) 11 (+0)18 (+4)
Skills Acrobatics +7, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Malachite (13 gp). White pearl (150 gp). Blue quartz (13 gp).


Social Check DCs


Elaim Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'0" and is a bit bulky. He is very muscular particularly in the legs. He is wearing colorful clothing, dressed as a Bowyer. His black hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are a pleasant hazel.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A powerful brothel owner made him what he is. He found a children's book about a Dwarf Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and many illithids want him driven away

Ideals: Opinionated, Justice. Bonds: Mentor, Adventurer, Enemies. Occupation: Bowyer

Voice: Sleepy voice

Attributes [hide]

Elaim Helcral, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Rinn Kane, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'11" and lanky with angular features, she is an attractive figure. She wears a simple burlap shirt and baggy pants. She conceals her greataxe with her veritable burlap sack of a shirt. She keeps her red hair in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a very good compulsive liar and kleptomaniac.

History: A powerful wizard made her what she is. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Depressed, PTSD. Bonds: Attractive, Criminal record, Mentor. Occupation: Masseuse

Voice: Uses sign language

Attributes [hide]

Rinn Kane, Female Half-Elf Monk 3
Medium (4'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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