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NPC Generator

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Advanced [show]


Three On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she prefers to wear brown clothing when she does not wear armor. She keeps her gray fur in a flapper bob. Her fierce blue eyes like to dwell on things.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was raised in a white middle class family as the only child. Three was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Three decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has drifted from career to career and currently works as a Dilettante.

Motivation: To find somewhere to settle down; and she is unsatisfied with her job

Flaws: Mundane. Bonds: Job, Criminal record. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Three On the Water, Female Tabaxi Aristocrat 2
Medium (5'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)14 (+2) 15 (+2)16 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Goblin, Draconic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1100 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Valanthe Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She is dressed in earthy colors with a blue and grey handkerchief worn on her left side. She has a hunchback. She has styled her black hair well, parting it to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born to a pair of adventurers, Valanthe grew up listening to her mother's many stories. When Valanthe reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Adventurer, Military, Criminal record. Occupation: Animal Trainer

Voice: Jittery and nervous

Attributes [hide]

Valanthe Iranapha, Female Elf Warrior 2
Medium (5'1") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 200 sp.


Social Check DCs


Kithri Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. Her hair is short and red. Her brown eyes lackadaisically let the world flow into them.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was raised in a white middle class family as the only child. Her family was turned out during the war. She and her family wandered west to less war torn lands. After a long history of fighting, Kithri and her spouse have recently divorced.

Motivation: She has decided she is irredeemable; and to end her boredom

Flaws: Antagonistic, Mundane, PTSD. Bonds: Attractive, Criminal record. Occupation: Priest

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kithri Wildcloak, Female Halfling Fighter 3
Small (2'9") Halfling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)13 (+1) 7 (-2)13 (+1)
Skills History +3, Survival +0
Senses Passive Perception 8
Languages Common, Halfling, Terran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Ur-Lisak Eastoft, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'0" northern man, he is renowned for his bright white suits and hats. He has done his best to style his blonde hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He would rather hide behind his crafts than deal with other people.

History: Ur-Lisak was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Detective

Voice: American accent

Attributes [hide]

Ur-Lisak Eastoft, Male Half-Orc Barbarian 3
Medium (5'0") Half-Orc, Neutral Evil (CR 3)
Armor Class 14
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)14 (+2) 16 (+3)11 (+0)
Skills Arcana +4, Stealth +6
Senses Passive Perception 13
Languages Common, Orc, Goblin, Giant
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Quillathe LaHood, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it. Her brown hair is still thick. Her eyes, though not visible through her cowl, are gray.

Personality: She is overprotective of those who hire her services. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Quillathe was born in the east. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Quillathe and her spouse have recently divorced.

Motivation: To clean up the streets.

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Guardian. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Quillathe LaHood, Female Half-Elf Sorcerer 3
Medium (4'10") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)10 (+0) 11 (+0)16 (+3)
Skills Performance +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp.


Social Check DCs


Raam Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears an entirely green suit with grey socks and a vest with buckled shoes. His white hair is smooth and relatively long. His eyes are gold and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is an amazing painter.

History: Gifted from a young age, Raam studied abroad. Raam was born on a far southern mountains where he grew up under the tutelage of his father, an expert Interpreter. Days after completing his studies, news broke out that his hometown was attacked by illithids. Raam was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to raise his children well

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Enemies, Family. Occupation: Interpreter

Voice: Breathy voice

Attributes [hide]

Raam Ennui, Male Tiefling Commoner 3
Medium (5'0") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 11 (+0)15 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Aline Nailo, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses in violet turtlenecks beneath a red coat with brown slacks. Her attire stands in sharp contrast to her scimitar, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her blonde hair is drawn into a tight pony tail with a butterfly scrunchie. Her fierce gray eyes like to dwell on things.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Animals are drawn to her, and she is able to talk to them.

History: Born to a Brewer, her father struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mercenary. She tends to her Mercenary job now, and dutifully fulfills any obligations she has.

Motivation: Many drow want her driven away; and wants to open a new tavern

Ideals: Gifted. Bonds: Job, Poor, Enemies. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Aline Nailo, Female Half-Elf Monk 12
Medium (5'1") Half-Elf, Chaotic Good (CR 12)
Armor Class 8
Hit Points 98 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 17 (+3)9 (-1) 10 (+0)8 (-1)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Elven
Attacks Melee +6 / 3d10+2, Ranged +2 / 3d10-2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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