Purah Integrity, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman usually wears her black robe and has her kukri always slung over her shoulder. Her clothes are grease stained in places. Her brown hair is braided into rings. She has gold eyes and a black hat with a blue feather.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is lazy, self-centered, vain, and jealous.
History: She was born in the east, but her parents moved at a very young age to the west. Purah was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Banker. She left for the east, certain she would find work there.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Optimist. Flaws: Selfish. Bonds: Poor, Immigrant, Religious. Occupation: Banker
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Druidic, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Robert Dalton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He is dressed in an above average manner. He wears a small hat to cover his moderate length silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to make people angry or surprised. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Robert was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Robert's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.
Motivation: Wants his loneliness to end.
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Rich, Immigrant. Occupation: Navigator
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Lagazi Tindall, Female Half-Orc [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears light armors faded through time and improper care. She wears a small hat to cover her moderate length black hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born blind and as such lacked many opportunities for work. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She was granted martial powers by her dying sister.
Motivation: She's repulsed by the PC; and to end her boredom
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Miller
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 7 (-2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 30 gp. Chalcedony (30 gp).
Tervaround Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a worn and beaten armor. Her hair is silver and curly. Her eyes, though not visible through her cowl, are green.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in a small village she learned the ways of the warrior from her father. She worked as a nervous Server and found it very stressful. She has achieved small success as a Server.
Motivation: Expand her business; and many giants want her driven away
Ideals: Artistic, Joker, Fighting. Bonds: Job, Enemies. Occupation: Server
Voice: Dark and ominous
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Elven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 5000 cp.
Eloise Darby, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she tends to wear a grey poncho over her likewise colored trousers and shirt. She has shaved her head bald. Her hazel eyes dart from person to person.
Personality: She can speak with the recently deceased. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born in the west, but her parents moved at a very young age to the north. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.
Motivation: To get a good night's sleep; and she has decided she is irredeemable
Ideals: Gifted, Philantrophist. Flaws: Insomniac. Bonds: Immigrant, Criminal record. Occupation: Mortician
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 150 gp.
Marigold Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She wears tattered old clothes, and carries longbows. She has moderate length brown hair. Her green eyes peer out from beneath her top red hat.
Personality: She is overprotective of those who hire her services. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born to a criminal king-pin and mafia family Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has recently gotten a pet goose that steals things from people.
Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Guardian, Criminal record. Occupation: Brewer
Voice: French accent
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 18 (+4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Sylvan, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Zepar Sharp, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is dressed in earthy colors with a black and tan handkerchief worn on his right side. His purple hair is lengthy and is close to two feet long. He has white eyes and a black hat with a tan feather.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Zepar was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He now owns his own business.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to reunite with his absent father
Bonds: Attractive, Family, Rich, Job, Debt. Occupation: Miner
Voice: Can't modulate volume
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp.
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