Hirrathak Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears green leather gloves, a green jacket, and tight pants. He is muscular with a powerful set of arms. He wears a colorful flower in his silver crest. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. Flattery will make him almost putty in your hands.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Hirrathak has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Flaws: Selfish, Disease, Insomniac. Bonds: Attractive, Enemies. Occupation: Shipwright
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 6 (-2) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
Possessions: 2000 cp. Sardonyx (70 gp).
Korfel Boleem, Male Half-Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has blonde hair. He has gleaming, smiling blue eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Korfel is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Sold as a small child to a necromancer, Korfel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Courier for the past few years.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother
Ideals: Philantrophist. Bonds: Attractive, Family, Mentor, Job. Occupation: Courier
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 38 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Giant, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Coral (100 gp). Blue quartz (7 gp). Golden pearl (100 gp). Moss agate (7 gp).
Thokk Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a large black jacket. He has white hair. His violet eyes lackadaisically let the world flow into them.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised in a white middle class family as the only child. His first spouse was a Masseuse, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: Sabotage a competitor; and he seems to be bored by most things
Ideals: Athletic, Joker. Flaws: Impulsive, Mundane. Bonds: Family, Job. Occupation: Mayor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 46 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 800 gp.
Damaia Abstract, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a simple black robe with yellow stripes complete with hood. Her blue hair is knotted and matted. Her red unseeing eyes seem to look past you.
Personality: Damaia hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. Flattery will make her almost putty in your hands.
History: She was born on a small isolated farm. Damaia liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She moves from town to town, unable to find a place to settle.
Motivation: Many dire rats want her driven away; and find a way to reverse the transformation of her brother
Ideals: Artistic. Flaws: Disease, Selfish. Bonds: Immigrant, Nature. Occupation: Unemployed
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1300 sp. Pink pearl (150 gp). Tourmaline (150 gp). Hematite (14 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Juliana Atterton, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she tends to wear a large brown jacket. Her chestnut hair is matted, messy, and big. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a great chef.
History: She was raised by priests from a young age. Brilliant and gifted she never wanted to apply herself. She was granted psionic powers by her dying brother.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Poor, Religious, Mentor. Occupation: Ploughman
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1700 sp. Silver pearl (90 gp).
Justin Woods, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He has a large brown mantle and cape that has been intricately interwoven into his tan robe. With a patchy blonde beard and wild blonde hair. His eyes are violet and catlike.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: From birth he was tutored by a cruel and relentless mentor. In his 17th year, his parents were killed by a orcs raid, leaving Justin alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult; and to reunite with his old friends
Flaws: Antagonistic. Bonds: Mentor, Enemies, Adventurer, Job. Occupation: Soapmaker
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 700 gp.
Randal Kimberly, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear grey clothing when he does not wear armor. He carries a battered hand crossbow and tarnished crossbow as well. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also is a firm believer in the manly ideal.
History: Gifted from a young age, Randal studied abroad. In his youth he was a Actor, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He was granted martial powers by his dying brother.
Motivation: He loathes his own lifestyle; and to prove his worth to the world
Ideals: Fighting, Passionate, Gifted. Flaws: Impulsive, PTSD, Depressed. Occupation: Fletcher
Voice: Russian accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 14 (+2) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 10 pp.
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