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NPC Generator

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Advanced [show]


Ortegar Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in a clean red cloak covering his clean studded leather. His silver hair is cut short. His hazel eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with a lost civilization.

History: He was born into a rich family. He has had some formal writing training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure; and he is unsatisfied with his job

Ideals: Philantrophist, Artistic. Bonds: Adventurer, Rich, Job. Occupation: Tanner

Voice: Low and grunting

Attributes [hide]

Ortegar Brushgather, Male Halfling Commoner 2
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)16 (+3) 18 (+4)16 (+3)
Skills Athletics +2, Sleight of Hand +0
Senses Passive Perception 14
Languages Common, Halfling, Sylvan, Infernal, Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 300 sp. 3 Smokesticks.


Social Check DCs


Mamnen Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has a large green mantle and cape that has been intricately interwoven into his violet robe. His dark red hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is able to make almost anything out of random pieces of junk.

History: He was born to loving parents in a slum to the north. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Slave. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

Mamnen Dodge, Male Tiefling Sorcerer 3
Medium (5'8") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)16 (+3) 14 (+2)18 (+4)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Gnome, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp.


Social Check DCs


Henry Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear ponchos typically of a light brown in addition to tight pants. His white hair is kept up in a ponytail inside a wide-brimmed hat. He has blue eyes.

Personality: He will rave to anyone who will listen. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Expand his business; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Insane. Bonds: Adventurer, Poor, Religious, Job. Occupation: Stylist

Voice: Smooth and feminine

Attributes [hide]

Henry Winthrop, Male Human Bard 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)16 (+3) 10 (+0)13 (+1)
Skills Intimidation +4, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 10000 cp. Black pearl (1600 gp). Golden yellow topaz (1600 gp). Rhodochrosite (5 gp). Lapis lazuli (5 gp).


Social Check DCs


Greeba Wade, Female Half-Orc [Permalink]

Personal [hide]

Description: She sports white clothing, slightly heavier than average wear. She carries a battered monstrous two handed axe and tarnished hand crossbow as well. Her brown hair is matted, messy, and big. Her eyes are blue and catlike.

Personality: She is mildly Half-Orc supremacist, though she does not identify as such. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Greeba has worked very hard to control her curse. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: A strong sense of loyalty to Dragonborn people.

Ideals: Fighting. Flaws: Ugly, Racist, Secretive, Disease. Occupation: Tanner

Voice: Spanish accent

Attributes [hide]

Greeba Wade, Female Half-Orc Sorcerer 17
Medium (5'10") Half-Orc, Lawful Neutral (CR 17)
Armor Class 10
Hit Points 3 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)16 (+3) 17 (+3)12 (+1)
Skills Arcana +9, Nature +9
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Aquan, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176666666

Possessions: 4000 gp. An abacus with copper, silver and gold markers (50 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Fire opal pendant on a fine gold chain (2400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold dragon comb with red garnet eye (1200 gp). Silver comb with moonstones (700 gp). Black velvet mask with numerous citrines (50 gp). Large well-done wool tapestry (500 gp). Sapphire pendant on gold chain (2200 gp). Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Fire opal pendant on a fine gold chain (2400 gp). Sapphire pendant on gold chain (2200 gp). Silver chalice with lapis lazuli gems (50 gp). Embroidered and bejeweled glove (2000 gp). Jeweled anklet (2000 gp). Gold and topaz bottle stopper cork (1200 gp). A small bag of saffron. (30 gp). Gold dragon comb with red garnet eye (1200 gp).


Social Check DCs


Mamnen Rise, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears bulky black painted plate armor. His long red hair is drawn into a two foot long braid. His eyes are red and he is always smoking a pipe.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Priest arts, while his mother instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered west to less war torn lands. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and he has money and likes to spend it

Ideals: Optimist, Philantrophist. Flaws: PTSD. Bonds: Rich, Religious. Occupation: Priest

Voice: Middle-eastern accent

Attributes [hide]

Mamnen Rise, Male Tiefling Commoner 1
Medium (5'9") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)18 (+4) 13 (+1)8 (-1)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Infernal, Goblin, Giant, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 800 sp.


Social Check DCs


Leaf Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems and is in decent physical shape. Her black fur is thinning but still full. She is baby faced.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born in the south to a Tailor, Leaf learned a great deal about her father's area of expertise. After coming to the age of reason, Leaf took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her spouse's relatives view her with great suspicion; and find a way to reverse the transformation of her sister

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Nature, Job, Family. Occupation: Tailor

Voice: Irish accent

Attributes [hide]

Leaf Peak, Female Tabaxi Expert 5
Medium (5'2") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)11 (+0) 10 (+0)14 (+2)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merla Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a fine chain shirt which she covers with red colored cloaks and clothing and is in decent physical shape. She wears her red hair down. Her face is covered beneath a completely black helmet.

Personality: She exudes charisma. She is a tour de force of persuasion. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Armorer arts, while her father instructed her in etiquette, music and courtly manner. From there she went from mercenary job to mercenary job. Days after completing her studies, news broke out that her hometown was attacked by goblins. Merla was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: A rival would like her out of the picture; and someone believes her a fraud

Bonds: Attractive, Enemies, Rich, Adventurer, Criminal record. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Merla Warmwater, Female Halfling Rogue 5
Small (2'9") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 10 (+0)15 (+2)
Skills Athletics +4, Investigation +5
Senses Passive Perception 10
Languages Common, Halfling, Elven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5

Possessions: 800 gp. Violet garnet (500 gp). Jasper (80 gp). 1 Minor magic item.


Social Check DCs

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