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Advanced [show]


Darrow Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. His blonde hair is long and unkept. His amber eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is able to make almost anything out of random pieces of junk.

History: Darrow lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Slave Trader, but he was a colossal failure. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to raise his children well; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Family, Job. Occupation: Bookbinder

Voice: Smoker's lung

Attributes [hide]

Darrow Brushgather, Male Halfling Expert 10
Small (3'0") Halfling, Chaotic Good (CR 10)
Armor Class 14
Hit Points 40 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)8 (-1) 14 (+2)13 (+1)
Skills Investigation +3, Performance +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1900 gp. Obsidian (11 gp). Red-brown spinel (50 gp). Malachite (11 gp). Sardonyx (80 gp). Golden pearl (50 gp). Deep green spinel (50 gp).


Social Check DCs


Ea Chance, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a worn and beaten armor. Her chestnut hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep silver.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was always a brilliant, if unscrupulous mind. Her father was a soldier and died while she was still young. Ea was left her father's suit of armor and trained in its use and care. She is untrained/undisciplined, which makes her dangerous.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Poor, Military. Occupation: Ploughman

Voice: Jamaican accent

Attributes [hide]

Ea Chance, Female Tiefling Rogue 1
Medium (5'0") Tiefling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)18 (+4) 9 (-1)13 (+1)
Skills Acrobatics +5, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Draconic, Sylvan, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +1

Possessions: 30 gp.


Social Check DCs


Kairon Caution, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green shirt with thin blue vertical stripes and green pants. His hair, while still mostly red, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He pushes his goals aggressively. He is also a coward if confronted.

History: Kairon was born in the north. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. He now travels the world, in search of power and loot.

Motivation: He is compelled to act according to his religious beliefs; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Adventurer, Religious. Occupation: Junk Dealer

Voice: Shortens vowels

Attributes [hide]

Kairon Caution, Male Tiefling Barbarian 6
Medium (6'6") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)6 (-2) 10 (+0)15 (+2)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Turen, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is cut short with large spiked bangs in the front. His eyes are hazel and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Zook was raised in a hard working conservative environment. A gifted student he started as a Shoemaker, but he got bored and became a Bookbinder. He has drifted from career to career and currently works as a Bookbinder.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new bookbinder responsibilities is difficult

Ideals: Fighting, Athletic, Joker. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Bookbinder

Voice: Uses sign language

Attributes [hide]

Zook Turen, Male Gnome Ranger 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)8 (-1) 15 (+2)11 (+0)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Quarion Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He does not wear sleeves and tends to eschew shirts when he can avoid it. His broad hat is riddled with cuts and holes. He is baby faced.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A true patriot, Quarion would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Quarion grew up listening to his mother's many stories. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. During his travels, Quarion and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Quarion discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Quarion fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Flaws: Ugly, Disease. Bonds: Military, Adventurer, Religious. Occupation: Server

Voice: American accent

Attributes [hide]

Quarion Koehlanna, Male Half-Elf Wizard 3
Medium (5'7") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Religion +4, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Infernal, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. 2 Smokesticks. 4 Tanglefoot bags.


Social Check DCs


Gilthur Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a card on it. With a patchy chestnut beard and wild chestnut hair. His eyes are gray and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.

History: He was born in the south, but his parents moved at a very young age to the west. After coming to the age of reason, Gilthur took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his music dream.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's repulsed by the pc

Ideals: Gifted, Artistic. Flaws: Antagonistic, Greedy. Bonds: Immigrant. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Gilthur Rumnaheim, Male Dwarf Adept 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 17 (+3)10 (+0) 8 (-1)5 (-3)
Skills Acrobatics +0, Investigation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Gillyd Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and likes to wear ponchos typically of a light brown in addition to tight pants. She has a very tight haircut. Her blue unseeing eyes seem to look past you.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the east to a Sellsword, Gillyd learned a great deal about her mother's area of expertise. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since lost track of the people in her past.

Motivation: To protect her home; and wants to open a new tavern

Ideals: Logical. Flaws: Disease. Bonds: Family, Job, In love, Guardian. Occupation: Sellsword

Voice: Speaks with squeezed throat

Attributes [hide]

Gillyd Helcral, Female Dwarf Druid 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 6 (-2)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. Zircon (50 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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