Tiaathque Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her moppish blonde hair is in a traditional bowl cut. Her ears are large.
Personality: Tiaathque speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. When she's not drinking or sleeping the drinks off, she's doing painting.
History: Born to a pair of adventurers, Tiaathque grew up listening to her mother's many stories. Like her mother and her sister before her, after school she went straight into learning to become a Butcher. She ran away from her former home and has been making her living as a Butcher for the past few years.
Motivation: Expand her business; and balancing her hectic life and new butcher responsibilities is difficult
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Butcher
Voice: Hissing voice
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 9 (-1) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Jet (60 gp).
Gimgen Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his morningstar. He has a small bristly mustache and wavy auburn hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Confrontational and typically high on some drug or another. He enjoys reading and quiet.
History: He was born to loving parents in a slum to the south. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and find a way to reverse the transformation of his brother
Ideals: Logical. Flaws: Addict, Disease. Bonds: Poor. Occupation: Courier
Voice: Hissing voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 7 (-2) | 7 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 240 gp. Large well-done wool tapestry (200 gp). Silver ewer (100 gp). Brass mug with jade inlays (200 gp). 1 Silver holy symbol.
Damaia Sage, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black coat over a brown low-cut shirt, and a top hat upon her head. Her long purple hair is drawn into a two foot long braid. Her ears are large.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has all her life been fascinated with painting.
History: She was raised in a white middle class family as the only child. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well
Ideals: Disciplined, Artistic. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Bounty Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Druidic, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
Vlorn TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. His eyes are blue and beady.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Artistic. Flaws: Ugly, Terse. Bonds: Family, Religious. Occupation: Spice Merchant
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Oskar Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears professional attire. His hair is long and brown with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is afraid of women and trembles around them
History: He was born in a small forest village. A freak accident while working with his Barber mother left him crippled. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world.
Ideals: Joker. Flaws: Shy, Disease. Bonds: Attractive, Nature. Occupation: Crown-heir
Voice: Eastern European accent
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 6 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp. Black star sapphire (500 gp). Lapis lazuli (11 gp). Citrine (30 gp).
Heward Milton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. He has shaved his head bald. He has a tattooed face.
Personality: This man loves dancing and to teach people dancing more than just about anything. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was always a brilliant, if unscrupulous mind. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is not mentally stable, and does not behave rationally; and he doesn't get along with people that don't share his tastes
Ideals: Artistic, Logical, Persistence. Flaws: Ugly, Insane. Occupation: Knight
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Banded mail.
Caeldrim Morris, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a clover on it. He has a very tight haircut. He tend to wears goggles to shield his eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He is afraid of women and trembles around them
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Caeldrim took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He has set out to sabotage the competition.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Herbalist
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 100 gp. Azurite (16 gp). Zircon (30 gp). Black pearl (1400 gp). Black pearl (1400 gp). 1 Minor magic item.
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