Yvonne Palomarez, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 5'4" and tends to wear a violet poncho over her likewise colored trousers and shirt. Her left hand appears badly burned and disfigured. Her red hair is cut jaggedly and amateurishly. She has blue eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She believes the world needs to unite to get rid of illithids once and for all.
History: She was born to a pair of big game hunters, but was frequently ill as a child. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Days after completing her studies, news broke out that her hometown was attacked by illithids. Yvonne was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: Seeks redemption; and a deep hatred of illithids
Flaws: Depressed, Disease. Bonds: Enemies, Criminal record. Occupation: Stylist
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp.
Burto Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light red in addition to tight pants. He has moderate length chestnut hair. His eyes are blue.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: To find somewhere to settle down; and he feels that his past leaves him morally obligated to help
Ideals: Joker, Justice. Flaws: Disease, Mundane. Bonds: Criminal record. Occupation: Unemployed
Voice: Uses sign language
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 15 (+2) | 15 (+2) | 7 (-2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 2d6-4, Ranged +5 / 2d6+2, Grapple +2
Possessions: 2000 sp.
Pyntle Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman wears just a tan suit and is in decent physical shape. She has moderate length golden hair. She wears a mask on her face.
Personality: She never swears and excessively uses polite adverbs when speaking. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Pyntle was raised in a hard working conservative environment. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She's also a talented Painter, but doesn't like to broadcast it.
Motivation: Retire the richest woman in the north; and balancing her hectic life and new beggar responsibilities is difficult
Ideals: Optimist, Fighting, Entrepeneur. Bonds: Nature, Job. Occupation: Beggar
Voice: Relaxed voice
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 1 Minor magic item.
Fragrant Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a slight overbite and is overall scrawny. He keeps his brown fur in a pixie cut. His amber eyes are passionate and lively.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also has developed a complete distrust of the Laborer profession.
History: He was born to loving parents in a slum to the east. A gifted student he started as a Laborer, but he got bored and became a Crown-heir. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job
Ideals: Passionate, Impeccable. Flaws: Secretive. Bonds: Job, Poor. Occupation: Crown-heir
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 55 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 2100 gp. Black pearl (800 gp). Smoky quartz (80 gp). Freshwater pearl (5 gp). Moonstone (80 gp). Amethyst (160 gp). Malachite (5 gp). 1 Minor magic item.
Eggren Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. Her green crest is heavily combed to the left. She has several tiny sapphire earrings on each ear.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born several months after her father was called into army service. Eggren liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Several ex partners dislike her way of doing things and want revenge; and a need for knowledge about a nearby landmark
Bonds: Attractive, Rich, Adventurer, Military, Nature, Enemies. Occupation: Fisher
Voice: Hollow voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 5)
Armor Class 8
Hit Points 44 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 17 (+3) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
Possessions: 100 gp. Brass mug with jade inlays (100 gp). Sapphire pendant on gold chain (1300 gp). 1 Minor magic item.
Hugolina Hackney, Female Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a well pressed and immaculate suit (or dress). She wears a colorful flower in her golden hair. She wears a mask on her face.
Personality: She can speak with the recently deceased. She believes the world needs to unite to get rid of drow once and for all.
History: She was always a brilliant, if unscrupulous mind. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: To share knowledge with the world; and she wants revenge against drow
Ideals: Gifted, Logical. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Tailor
Voice: Booming voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp.
Mamnen Art, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a tight green one piece outfit complete with pants, hood, and a cape and is in decent physical shape. He wears a broad hat to hide his balding. He has black eyes and a green hat with a pastel feather.
Personality: He speaks before he thinks and is too direct. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Mamnen was left his father's suit of armor and trained in its use and care. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for him; and to prove his worth to the world
Ideals: Impeccable. Flaws: Impulsive, Antagonistic. Bonds: Military, Nature. Occupation: Bricklayer
Voice: Italian accent
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 66 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 17 (+3) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 900 gp.
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Their contribution stands as a beacon of hope for all adventurers!
