Charles Clapham, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His golden hair, when down, is lengthy. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has all his life been fascinated with painting.
History: Charles was born with his father's beautiful face. A gifted student he started as a Spice Merchant, but he got bored and became a Fisher. He tends to his Fisher job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and doesn't want to be a fisher and was forced into it by his family
Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, Job, Family. Occupation: Fisher
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 800 sp. Rose (80 gp).
Fax Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. He has styled his black crest well, parting it to the left. He has a dull look in his gold eyes.
Personality: His tongue was cut out and he uses sign language. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in the west, but his parents moved at a very young age to the south. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often.
Ideals: Athletic, Joker. Flaws: Disease. Bonds: Attractive, Immigrant, Nature. Occupation: Slave Trader
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 3 (-4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 150 gp.
Pogranix Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is generally well dressed albeit a few years behind the times. Her crest is blue, silky, and of moderate length. Her eyes are likewise red.
Personality: She is almost excessively polite to everyone, even when angry. She has a habit of throwing herself into exceedingly dangerous situations.
History: She got into the Unemployed business at a young age. Like her mother and her brother before her, after school she went straight into learning to become a Unemployed. She then took over the family business and is one of the better Unemployed for hire.
Motivation: Further expansion of business; and expand her business
Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Attractive, Job. Occupation: Unemployed
Voice: Squeaky
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 8 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 1400 sp.
Emeny Shirley, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many green ritualistic tattoos. She is wearing the road beaten gear of a warrior. She is bald on top and has large blonde tufts of hair around her ears. She wears crescent spectacles with a black brim.
Personality: She is business-like. She takes instructions and follows them to the letter. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a Shipwright, her mother struggled to pay the bills. At a young age her mother died while driving off some dire rats. Her father being the stubborn sort decided to stay and helped train her in shortspear use. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants revenge against dire rats; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting, Professionalism, Gifted. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Barber
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 8)
Armor Class 13
Hit Points 67 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 18 (+4) | 14 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 2000 sp. Silver chalice with lapis lazuli gems (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item.
Delebean Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'8", this man wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has styled his red hair well, parting it to the right. His thin eyebrows rest above his beady brown eyes.
Personality: Delebean hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A powerful wizard made him what he is. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has worked as a Apothecary like his mother before him.
Motivation: Doesn't want to be a Apothecary and was forced into it by his family; and to reunite with his absent mother
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Mentor, Family. Occupation: Apothecary
Voice: Spits words with contempt
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 10)
Armor Class 11
Hit Points 64 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 18 (+4) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Ignan, Infernal
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1000 gp. A roughly beaten golden orb (140 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Silver comb with moonstones (700 gp). Old masterpiece painting (1900 gp). Finely wrought small gold bracelet (10 gp).
Mumpena Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her clothes are grease stained in places. Her golden hair is cut short with large spiked bangs in the front. Her eyes are a pleasant violet.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is able to fit into much smaller and tighter spaces than normal.
History: A powerful slaver made her what she is. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. She was granted druidic powers by her dying brother.
Motivation: Wants her loneliness to end.
Ideals: Passionate, Gifted. Bonds: Poor, Immigrant, Mentor. Occupation: Navigator
Voice: Uses sign language
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 7)
Armor Class 10
Hit Points 19 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 600 gp. Rose (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Travok Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely brown suit with pastel socks and a vest with buckled shoes. His brown hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He pushes his goals aggressively. He is also a coward if confronted.
History: Travok hails from a village terrorized by illithids. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To unite with his sister; and an old rival family wants him found
Flaws: Fearful, PTSD, Disease. Bonds: Enemies, Family. Occupation: Adventurer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp. Smoky quartz (80 gp). Aquamarine (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
