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NPC Generator

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Advanced [show]


Erky Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears skinny pants and wears a blue and grey robe with the hood down. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Sold as a small child to a brothel owner, Erky was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erky fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: PTSD. Bonds: Attractive, Mentor. Occupation: Painter

Voice: Timid voice

Attributes [hide]

Erky Lingenhall, Male Gnome Cleric 5
Small (3'7") Gnome, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)11 (+0) 12 (+1)11 (+0)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Krimmon Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His skin is fair and his fingers are delicate and long. His auburn hair is smooth and relatively long. His hazel unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with his god.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. Being a Bather kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is compelled to act according to his religious beliefs; and to end his boredom

Ideals: Joker. Flaws: Disease, Mundane. Bonds: Religious, Criminal record. Occupation: Bather

Voice: Excited and jittery

Attributes [hide]

Krimmon Wildheart, Male Halfling Rogue 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)17 (+3) 15 (+2)18 (+4)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Elven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 20 gp.


Social Check DCs


Wiggan Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries a battered trident and tarnished axe as well. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Wiggan isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born several months after his mother was called into army service. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army

Ideals: Fighting, Impeccable, Joker, Gifted. Bonds: Military. Occupation: Miner

Voice: Low range voice

Attributes [hide]

Wiggan Goodearth, Male Halfling Adept 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Investigation +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 5000 sp. Silver ewer (70 gp).


Social Check DCs


Oblar Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born in the north. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He left for the north, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Antagonistic, Insane. Bonds: Immigrant, Criminal record. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Oblar Fatrabbit, Male Halfling Warrior 4
Small (2'10") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)18 (+4) 14 (+2)16 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Dwarven, Druidic, Aquan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Ahvain Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his hair in dreadlocks. His thin eyebrows rest above his beady amber eyes.

Personality: Ahvain hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his poetry dream.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Rich, Military. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Ahvain Feeny, Male Half-Elf Commoner 1
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)18 (+4) 14 (+2)11 (+0)
Skills Nature +6, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Terran, Abyssal, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 120 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Zephan Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a simple black robe with grey stripes complete with hood. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His hair is silver and curly. His eyes, though not visible through his cowl, are red.

Personality: This man loves writing and to teach people writing more than just about anything. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His mother raised him in a mountain cabin. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Artistic. Bonds: Rich, Adventurer, Nature, Military. Occupation: Beggar

Voice: Aggressive tone

Attributes [hide]

Zephan Haunted, Male Tiefling Monk 5
Medium (6'2") Tiefling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)8 (-1) 5 (-3)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Verin Fortune, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her chestnut hair is drawn into a tight pony tail with a card scrunchie. She wears a mask on her face.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She also has developed a complete distrust of the Ploughman profession.

History: Born in the south to a Barkeep, Verin learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barkeep. She then took over the family business and is one of the better Barkeep for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business

Ideals: Fighting, Athletic, Optimist. Bonds: Job, Religious. Occupation: Barkeep

Voice: Smoker's lung

Attributes [hide]

Verin Fortune, Female Tiefling Ranger 2
Medium (4'9") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills Athletics +3, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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