Griselda Ryley, Female Human [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is dressed in earthy colors with a grey and white handkerchief worn on her right side. Her blonde hair is matted, messy, and big. Her violet eyes dart from person to person to random spaces in the air.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Griselda was raised in a hard working conservative environment. Cursed with vampirism at a very young age, Griselda has worked very hard to control her curse. She struck the Barber job and began her own company from there.
Motivation: She wants to get laid; and she's looking for her big break
Flaws: Ugly, Shy, Disease. Bonds: Adventurer, Job, Has a crush. Occupation: Barber
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 60 gp. Violet garnet (200 gp).
Alex Drover, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. He wears his auburn hair up in a very large beehive style do. His eyes are hazel and catlike.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Alex was born the youngest of three triplets. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. By chance he met his sister recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and expand his business
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Family, Job. Occupation: Junk Dealer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 8
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 4000 sp.
Jheri Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized green coat, and she perpetually has her whip ready. She has done her best to style her copper crest to look like a famous performer. Her fair skin shows little sign of her aristocratic breeding.
Personality: Her tongue was cut out and she uses sign language. She is a font of random trivia from the lore and stories she has discovered
History: Jheri was born with her father's beautiful face. Cursed with lycanthropy at a very young age, Jheri has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Disease. Bonds: Attractive. Occupation: Carpenter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.
Lance Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a violet suit, brown shirt, and pastel tie. He wears his chestnut hair up. His violet eyes lackadaisically let the world flow into them.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Athletic. Flaws: Ugly. Bonds: Family, Rich, Religious. Occupation: Locksmith
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 6)
Armor Class 10
Hit Points 3 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 5 (-3) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 10000 cp.
Morgran Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple grey robe with pastel stripes complete with hood. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes have a joyful gleam in them most of the time.
Personality: He acts crazy and hedonistic. He is obsessed with finding treasure.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Adventurer, Enemies. Occupation: Marshal
Voice: Jamaican accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 16 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 1600 sp.
Kallista Fascination, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses well, typically a more casual-formal manner. She has done her best to style her purple hair to look like a famous performer. Her fair skin shows little sign of her aristocratic breeding.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a bit of a xeno-phobe, disliking non-Tieflings.
History: Born to a poor family in the city she treasured whatever gifts she got. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She feels the way she acts is they only way to get by in the world; and doesn't want to be a bounty hunter and was forced into it by her family
Ideals: Impeccable. Flaws: Racist. Bonds: Attractive, Poor, Family. Occupation: Bounty Hunter
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 7)
Armor Class 10
Hit Points 37 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 sp. Star ruby (1500 gp). Pink pearl (70 gp). Golden yellow topaz (1300 gp). Freshwater pearl (11 gp).
Skirt Running, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and is pretty ugly. Her fur is red and curly. Her face is scarred and worn.
Personality: Her tongue was cut out and she uses sign language. She is a great chef.
History: Born in the east to a Layabout, Skirt learned a great deal about her mother's area of expertise. Cursed with lycanthropy at a very young age, Skirt has worked very hard to control her curse. She has drifted from career to career and currently works as a Layabout.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Layabout
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 11 (+0) | 7 (-2) | 19 (+4) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 cp. 1 Half-Plate.
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