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NPC Generator

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Advanced [show]


Pelaios Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is typically in his Spice Merchant uniform. He wears his brown hair down. His white unseeing eyes seem to look past you.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Farmer mother left him crippled. He has worked as a Spice Merchant like his mother before him.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Pelaios Righteous, Male Tiefling Expert 1
Medium (5'5") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)9 (-1) 14 (+2)18 (+4)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 4000 cp.


Social Check DCs


Orsik Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. With bright blonde hair and a scraggly beard. His gray eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Orsik was born with his mother's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now owns his own business.

Motivation: Expand his business.

Ideals: Impeccable. Bonds: Attractive, Enemies, Adventurer, Job. Occupation: Barrister

Voice: Whispers

Attributes [hide]

Orsik Torunn, Male Dwarf Commoner 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 16 (+3)11 (+0)
Skills Insight +5, Nature +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 3000 cp. Cloth of gold vestments (130 gp).


Social Check DCs


Gurdis Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her brown hair is unkempt and raggedy. Her thin eyebrows rest above her beady amber eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Mason hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Regain custody of her daughter.

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Poor, Family. Occupation: Mason

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gurdis Frostbeard, Female Dwarf Adept 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)15 (+2) 15 (+2)6 (-2)
Skills Deception +0, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 2000 sp. 1 Climber’s kit.


Social Check DCs


Naivara Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has silver hair. Her blue eyes dart from person to person to random spaces in the air.

Personality: She likes to make people angry or surprised. She misses her home and complains about the freezing weather, even in summer.

History: She was born in the west, but her parents moved at a very young age to the north. She was an apprentice working in her mother's forge. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To be a Farmer again.

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Priest

Voice: Ums and uhs a lot

Attributes [hide]

Naivara Arnuanna, Female Elf Rogue 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)9 (-1) 12 (+1)12 (+1)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Silk rope. 1 Average lock. 1 Simple lock.


Social Check DCs


Dentratha Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'5" and wears dark leathers with embroidery. Her right hand appears badly burned and disfigured. Her rusty crest is matted, messy, and big. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of herself, she believes she is the best Spice Merchant born in the past three hundred years. She is a great chef.

History: Born in the south to a Spice Merchant, Dentratha learned a great deal about her mother's area of expertise. She was taken from her home at a very young age. She has worked as a Spice Merchant like her mother before her.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Slave. Occupation: Spice Merchant

Voice: Boston accent

Attributes [hide]

Dentratha Fharngnarthnost, Female Dragonborn Ranger 3
Medium (6'5") Dragonborn, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)6 (-2) 13 (+1)12 (+1)
Skills Animal Handling +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. Carnelian (30 gp).


Social Check DCs


Harriet Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She carries with her a set of scimitars on her belt, each one with a sapphire on the hilt. Her hair is blonde, silky, and of moderate length. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is used to getting what she wants. In part because she is a meticulous planner.

History: Sold as a small child to a wizard, Harriet was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Locksmith

Voice: Hollow voice

Attributes [hide]

Harriet Wildheart, Female Halfling Sorcerer 8
Small (2'11") Halfling, True Neutral (CR 8)
Armor Class 13
Hit Points 31 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)18 (+4) 15 (+2)14 (+2)
Skills Performance +5
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Elven, Goblin, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666530000

Possessions: 1400 gp. Obsidian (15 gp). Aquamarine (400 gp). Golden yellow topaz (400 gp). Smoky quartz (60 gp).


Social Check DCs


Leaf Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a large pastel mantle and cape that has been intricately interwoven into her grey robe, and she perpetually has her sword ready. Her beige fur is drawn into a tight pony tail with a cross scrunchie. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Leaf hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Artistic, Philantrophist. Flaws: Addict. Bonds: Nature. Occupation: Mason

Voice: Breathy voice

Attributes [hide]

Leaf Candle, Female Tabaxi Sorcerer 10
Medium (5'4") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 54 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)13 (+1) 17 (+3)9 (-1)
Skills Animal Handling +7, Performance +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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