Tricking On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears long strands of amethyst and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. His yellow fur is kept up in a ponytail inside a wide-brimmed hat. His eyes are amber and beady.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Tricking reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Adventurer, Military. Occupation: Spice Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 6 (-2) | 11 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 20 pp.
Fragrant Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a pastel and black robe with the hood down. His fur is cut close to his head. His face is covered beneath a completely black helmet.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Fragrant hails from a village terrorized by goblins. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He moves from town to town, unable to find a place to settle.
Motivation: To unite with his brother; and a deep hatred of goblins
Ideals: Joker. Bonds: Immigrant, Family, Enemies. Occupation: Carpenter
Voice: German accent
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 11)
Armor Class 11
Hit Points 83 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1700 gp. Violet garnet (500 gp). Deep green spinel (80 gp). Pink pearl (80 gp). Deep blue spinel (500 gp).
Oloric Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears just a brown suit. He has moderate length silver hair. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Oloric was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now owns his own business.
Motivation: Meet up once more with his childhood friend; and wants to open a new tavern
Ideals: Athletic. Bonds: Attractive, Job, Adventurer, Poor. Occupation: Performer
Voice: Slurs words
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 91 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 2000 gp. Golden yellow topaz (300 gp). Freshwater pearl (11 gp). Black star sapphire (1400 gp). Black pearl (300 gp). Blue diamond (2000 gp). Blue star sapphire (1400 gp). Amethyst (140 gp). Blue diamond (2000 gp). Golden pearl (140 gp).
Euphemia Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. Her auburn hair is heavily combed to the left. Her thin eyebrows rest above her beady violet eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with lycanthropy at a very young age, Euphemia has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and she is greedy
Ideals: Optimist, Joker. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Unemployed
Voice: Speaks in third person
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 7)
Armor Class 12
Hit Points 34 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Ignan, Gnome
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 400 gp. Citrine (20 gp). Aquamarine (1400 gp).
Felosial Almeida, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a violet collared shirt and green skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. She has a long blonde ponytail with little hanging trinkets. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Felosial was raised in a hard working conservative environment. Her father was very strict, and drilled into her lessons on being the perfect lady. She was granted psionic powers by her dying brother.
Motivation: Wants to open a new tavern.
Ideals: Gifted, Impeccable. Flaws: Impulsive. Bonds: Poor, Job. Occupation: Miller
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 15)
Armor Class 12
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Emerald (600 gp). Chrysoprase (60 gp). Zircon (60 gp). Rich purple corundum (600 gp). Hematite (10 gp). Golden yellow topaz (1100 gp). Malachite (10 gp). White pearl (40 gp). Deep green spinel (40 gp). Malachite (10 gp). Zircon (60 gp). Aquamarine (1100 gp). Rock crystal (60 gp). Obsidian (10 gp). Violet garnet (1100 gp). Moss agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Edge Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is wearing a long, brown cloak. Beneath his clothing is a huge mess of scar tissue. His red fur is knotted and matted. His face is covered beneath a completely black helmet.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised by priests from a young age. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Justice. Flaws: Disease. Bonds: Slave, Religious, Mentor. Occupation: Laborer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 26 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: Freshwater pearl (7 gp). Azurite (7 gp). Malachite (7 gp). Jasper (60 gp). Alexandrite (400 gp). Malachite (7 gp). Tiger eye turquoise (7 gp). Chrysoberyl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reirak Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats, and carries quarterstaffs. His brown hair is smooth and relatively long. His hazel eyes peer out from beneath his deerstalker grey hat.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also has developed a complete distrust of the Architect profession.
History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Hunter.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Passionate, Entrepeneur. Bonds: Job, Religious. Occupation: Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 300 sp.
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