Shifting Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. Her white fur is matted, messy, and big. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She misses her home and complains about the freezing weather, even in summer.
History: Born in the south to a Architect, Shifting learned a great deal about her mother's area of expertise. Like her mother and her sister before her, after school she went straight into learning to become a Architect. She's also a talented Junk Dealer, but doesn't like to broadcast it.
Motivation: Money/treasure; and balancing her hectic life and new architect responsibilities is difficult
Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Architect
Voice: Italian accent
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 8)
Armor Class 11
Hit Points 26 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 1500 gp. Jasper (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pyntle Beren, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft tan waves gently in the breeze. She wears a wide-brimmed hat to cover her moderate length silver hair. Her eyes are likewise brown.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is used to getting what she wants. In part because she is a meticulous planner.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her family was turned out during the war. She and her family wandered east to less war torn lands. She now mingles about in high society.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Professionalism. Flaws: Ugly, PTSD. Bonds: Rich, Slave. Occupation: Cartwright
Voice: Soothing and warm
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 32000 sp.
Solomon Hastings, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. His hair is cut close to his head. He has gleaming, smiling amber eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born in the north his family was never financially stable. His childhood dream was to be a Doctor, but he was a colossal failure. He struck the Fortune-teller job and began his own company from there.
Motivation: Find a way to reverse the transformation of his sister; and expand his business
Flaws: Selfish. Bonds: Attractive, Immigrant, Poor, Job, Family. Occupation: Fortune-teller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 52 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 18 (+4) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Draconic
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 800 gp.
Joan Blakely, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She wears a colorful flower in her golden hair. Her green unseeing eyes seem to look past you.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her job bores her to no end. She has decided to make it more interesting.
History: She is a Metallic Dragon in disguise. Her first spouse was a Mason, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Regain custody of her son; and an old rival family wants her found
Flaws: Disease. Bonds: Attractive, Family, Adventurer, Criminal record. Occupation: Shipwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Elven, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: Moss agate (6 gp).
Cloud Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a brown vest and prefers tan and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His cinnamon fur is heavily combed to the right. His face is scarred and worn.
Personality: Cloud speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He misses his home and complains about the freezing weather, even in summer.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. Days after completing his studies, news broke out that his hometown was attacked by brigands. Cloud was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Nothing but the best is good enough for him; and revenge
Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Religious, Enemies. Occupation: Knight
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 10)
Armor Class 9
Hit Points 76 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 12 (+1) | 6 (-2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +3 / 3d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2100 gp.
Markosian Ambition, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who prefers to wear black clothing when she does not wear armor. Her purple hair is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She got into the Barrister business at a young age. A gifted student she started as a Guard, but she got bored and became a Barrister. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She has comitted a past crime that haunts her to this day; and doesn't want to be a barrister and was forced into it by her family
Flaws: Insane, Cynical. Bonds: Criminal record, Job, Family. Occupation: Barrister
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp. 1 Masterwork Common Melee.
Antinua Rolands, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman is dressed in an above average manner. She has dyed her greying black hair a little too much giving a sharp black color. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born to loving parents in a slum to the north. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.
Motivation: To end her boredom; and to find somewhere to settle down
Ideals: Justice. Flaws: Insane, Mundane. Bonds: Attractive, Poor. Occupation: Map Maker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
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