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NPC Generator

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Advanced [show]


Ralf Denholm, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He is bristling with hidden weapons, mostly sais and quarterstaffs. His chestnut hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. He is able to fit into much smaller and tighter spaces than normal.

History: Ralf was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Gifted, Persistence. Flaws: Impulsive. Bonds: Attractive, Criminal record. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Ralf Denholm, Male Human Barbarian 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)13 (+1) 11 (+0)16 (+3)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +6

Possessions: 400 sp. Freshwater pearl (4 gp).


Social Check DCs


Adelard Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears a yellow shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, he is not a threatening figure. He keeps his white hair in a flapper bob. He has gleaming, smiling amber eyes.

Personality: Overbrimming with self-confidence, Adelard isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of eastern immigrants he idolized his mother. Adelard was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Architect. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Revenge; and a deep hatred of drow

Ideals: Impeccable. Flaws: Secretive, Mundane. Bonds: Immigrant, Enemies. Occupation: Architect

Voice: Squeaky

Attributes [hide]

Adelard Selevarun, Male Half-Elf Monk 5
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Animal Handling +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Malachite (10 gp). Deep green spinel (150 gp). Lapis lazuli (10 gp).


Social Check DCs


Antrara Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her green boots flare out at the collars. Her scarlet crest is still thick. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Flaws: Ugly, PTSD. Bonds: Job, Immigrant, Slave. Occupation: Apothecary

Voice: Tuts and clicks tongue

Attributes [hide]

Antrara Mystan, Female Dragonborn Fighter 9
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 76 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)18 (+4) 13 (+1)8 (-1)
Skills Deception +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnoll, Halfling, Sylvan, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Nadarr Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. His rusty crest is singed and shortened. His face is scarred and worn.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Nadarr was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Nadarr was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Sellsword. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels threatened by others; and to protect his home

Flaws: Ugly, Fearful. Bonds: Guardian, Poor, Immigrant. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Nadarr Akambherylliax, Male Dragonborn Expert 4
Medium (6'5") Dragonborn, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)11 (+0) 14 (+2)15 (+2)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 17000 cp. Rose (70 gp). Aquamarine (500 gp). White pearl (130 gp). Jet (130 gp).


Social Check DCs


Patrin Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has dyed his greying blue crest a little too much giving a sharp blue color. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.

Motivation: Marry his brother to traveling adventurers; and to get a good night's sleep

Ideals: Optimist, Artistic, Gifted. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Bookbinder

Voice: Old thin voice

Attributes [hide]

Patrin Beryntolthropal, Male Dragonborn Ranger 2
Medium (6'6") Dragonborn, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)5 (-3) 7 (-2)8 (-1) 7 (-2)14 (+2)
Skills Acrobatics -1, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d6+4, Ranged -1 / 1d6-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 330 gp.


Social Check DCs


Dara Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears light armors faded through time and improper care. Her silver hair is long and unkept. Her eyes are hazel and catlike.

Personality: Confrontational and typically high on some drug or another. She also is a firm believer in the womanly ideal.

History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. She got away from her former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and to prove her worth to the world

Ideals: Athletic. Flaws: Ugly, Addict, Impulsive. Occupation: Cook

Voice: Speaks in third person

Attributes [hide]

Dara Yaeldrin, Female Elf Barbarian 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)13 (+1) 9 (-1)11 (+0)
Skills Athletics +3, Stealth +6
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +6

Possessions: 400 gp. Deep green spinel (130 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zook Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. He is portly but not overly obese. His silver hair is knotted and matted. His eyes are gray.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is used to getting what he wants. In part because he is a meticulous planner.

History: He comes from a rich western family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: He has a crush on the local Apothecary; and he wants nothing more than to rejoin the army

Ideals: Professionalism. Flaws: Cynical. Bonds: Rich, Military, Has a crush. Occupation: Animal Trainer

Voice: Dark and ominous

Attributes [hide]

Zook Nucklestamp, Male Gnome Adept 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 19 (+4)16 (+3) 6 (-2)13 (+1)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Gnome, Druidic, Gnoll, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 25000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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