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NPC Generator

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Advanced [show]


Criella Sympathy, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is dressed in a clean black cloak covering her clean studded leather. She keeps her long blue hair kept up in a rat tail. She wears large thick round spectacles.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. While studying, she fell in love. They married and had a son. She inherited the family business which she has now maintained for 15 years.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist, Artistic. Bonds: Job, In love. Occupation: Merchant

Voice: Excited and jittery

Attributes [hide]

Criella Sympathy, Female Tiefling Adept 4
Medium (4'11") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)11 (+0) 10 (+0)17 (+3)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs


Nordak Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'2". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair and beard is wavy and long. His thin eyebrows rest above his beady blue eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Nordak studied abroad. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was granted arcane powers by his dying brother.

Motivation: Money/treasure; and he has comitted a past crime that haunts him to this day

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Healer

Voice: Speaks through clenched teeth

Attributes [hide]

Nordak Loderr, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)13 (+1) 11 (+0)8 (-1)
Skills Insight +2, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 200 gp.


Social Check DCs


Kite In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a brown shirt with thin green vertical stripes and tan pants. She wears her cinnamon fur up. Her face is covered beneath a completely black helmet.

Personality: She is calm most of the time but flees social interaction. She is lazy, self-centered, vain, and jealous.

History: Kite hails from a village terrorized by orcs. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kite fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes her a fraud; and many orcs want her driven away

Ideals: Fighting. Flaws: Shy, Selfish. Bonds: Enemies. Occupation: Crown-heir

Voice: Strong lisp

Attributes [hide]

Kite In the Wind, Female Tabaxi Cleric 10
Medium (5'11") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 41 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Athletics +4, Insight +4
Senses Passive Perception 10
Languages Common, Draconic, Gnome
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 2000 gp. Alexandrite (900 gp). Malachite (14 gp). Banded agate (14 gp). Golden pearl (40 gp). Pink pearl (40 gp). Lapis lazuli (14 gp). White pearl (40 gp). Sard (30 gp).


Social Check DCs


Astar Faith, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is dressed in a clean black cloak covering his clean studded leather. His whole body is exceptionally muscular. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Entrepeneur. Flaws: Shy. Bonds: Immigrant, Attractive, Rich. Occupation: Scribe

Voice: Uses sign language

Attributes [hide]

Astar Faith, Male Tiefling Monk 5
Medium (6'7") Tiefling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 8 (-1)13 (+1)
Skills Nature +4, Performance +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp. Red spinel (90 gp).


Social Check DCs


Pyntle Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears tight fighting clothing, which leaves very little to the imagination. Her chestnut hair is thinning but still full. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is witty, but her monotone delivery comes off as unnerving She plays an instrument quite well.

History: Her mother raised her in a mountain cabin. Pyntle liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has never given up on her singing dream.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Artistic. Bonds: Attractive, Nature. Occupation: Brewer

Voice: Excited and jittery

Attributes [hide]

Pyntle Horcusporcus, Female Gnome Cleric 3
Small (3'5") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)17 (+3) 15 (+2)13 (+1)
Skills Athletics +1, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Druidic, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1400 sp. Red-brown spinel (140 gp).


Social Check DCs


Rosamund Hackney, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a dagger, but if one is not available she will default to her shortbow. She has no hair. She has a tattooed face.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She also has developed a complete distrust of the Assassin profession.

History: Rosamund was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gifted student she started as a Assassin, but she got bored and became a Doctor. She's also a talented Assassin, but doesn't like to broadcast it.

Motivation: Expand her business; and to find somewhere to settle down

Flaws: Ugly, Mundane. Bonds: Job, Poor. Occupation: Doctor

Voice: Loud with bravado

Attributes [hide]

Rosamund Hackney, Female Human Adept 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Panana Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. Her hair is greying and her face has many wrinkles. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is witty, but her monotone delivery comes off as unnerving Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Panana was born with her father's beautiful face. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Cartwright responsibilities is difficult; and further expansion of business

Ideals: Joker. Bonds: Rich, Immigrant, Attractive, Job. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Panana Raulnor, Female Gnome Expert 3
Small (3'2") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Athletics +1, History +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1500 sp. White pearl (40 gp).


Social Check DCs

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