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NPC Generator

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Advanced [show]


Nelkin Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This man is wearing a long, red, dusty cloak, and sports empty pouches on his belt. His hair is chestnut and very short. His face is scarred and worn.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a small toy that he constantly fidgets with.

History: Nelkin lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.

Motivation: To clean up the streets; and to protect his home

Ideals: Joker. Flaws: Ugly, Addict, Insane. Bonds: Family, Guardian. Occupation: Herbalist

Voice: Pronounces O like U

Attributes [hide]

Nelkin Tosscobble, Male Halfling Bard 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Acrobatics +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veloptima Dunben, Female Gnome [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She sports blue clothing, slightly heavier than average wear, marred by chocolates. Her blonde hair is lengthy. Her eyes are green.

Personality: She hates Gnomes with a passion. As such she is filled with self loathing. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born blind and as such lacked many opportunities for work. Veloptima was born on a far western desert where she grew up under the tutelage of her father, an expert Armorer. She moves from town to town, unable to find a place to settle.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Flaws: Ugly, Racist, Disease. Bonds: Religious, Immigrant. Occupation: Armorer

Voice: Draws out vowels

Attributes [hide]

Veloptima Dunben, Female Gnome Paladin 6
Small (3'0") Gnome, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 58 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Performance +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Just what you see.


Social Check DCs


Rolf Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears just a yellow suit. He has a moderate pudge and is not very fit. His white hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: A skeptical and narcissistic man, Rolf's first love is himself. His second love is also himself. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Rolf was born with his mother's beautiful face. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To unite with his brother; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Attractive, Family. Occupation: Barber

Voice: Breathy voice

Attributes [hide]

Rolf Ray, Male Half-Elf Sorcerer 5
Medium (5'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Athletics +5, Deception +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 40000 cp.


Social Check DCs


Valorean Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears baggy green pantaloons and a blue scarf. His right leg appears badly burned and disfigured. His crest is cut close to his head. His half smiles and red eyes are beguiling and draw you in.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Valorean was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Gifted. Bonds: Attractive, Poor, Adventurer. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Valorean Fharngnarthnost, Male Dragonborn Wizard 5
Medium (6'5") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills Athletics +6, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 1000 sp.


Social Check DCs


Mardnab Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: This light-skinned female is wearing a long, tan, dusty cloak. She is tall, broad shouldered and powerfully built. She wears her red hair up in a very large beehive style do. Her eyes are gray and she is always smoking a pipe.

Personality: She speaks before she thinks and is too direct. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born at the edge of vast island. Mardnab liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She ran away from her former home and has been making her living as a Farmer for the past few years.

Motivation: To be a Miller again.

Flaws: Impulsive, Shy. Bonds: Nature, Job. Occupation: Farmer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mardnab Ironhide, Female Gnome Ranger 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)11 (+0) 15 (+2)14 (+2)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Nora Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a white tunic with blue highlights, and long red pants that bunch up around her shoes. Her hair is blonde, silky, and of moderate length. Her gray eyes dart from person to person to random spaces in the air.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a great chef.

History: A powerful wizard made her what she is. She was an apprentice working in her mother's forge. She's also a talented Tailor, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Attractive, Mentor, Job. Occupation: Mortician

Voice: Spits words with contempt

Attributes [hide]

Nora Tallfellow, Female Halfling Bard 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)15 (+2) 9 (-1)16 (+3)
Skills Deception +5, Religion +4
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 1700 sp.


Social Check DCs


Fax Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He tends to wear a black poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. He has styled his red crest well, parting it to the right. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also hits on women, regardless of circumstances.

History: Fax was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: Wants his loneliness to end; and balancing his hectic life and new spice merchant responsibilities is difficult

Flaws: Ugly, Secretive. Bonds: Slave, Has a crush, Job. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Fax Argenthrixus, Male Dragonborn Paladin 4
Medium (6'5") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 40000 sp.


Social Check DCs

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